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Trust Your Team

                          If you are a project manager, it’s your job to be responsible for the project. That means
                          that you have to do whatever it takes to get the project out the door. But it does not nec-
                          essarily mean that you know more about the project than everyone else on the team. Yet
                          many project managers act in exactly this way. They arbitrarily cut down or inflate any
                          estimates that they don’t understand, or that give them a bad gut feeling. They base their
                          schedules on numbers that they simply made up. And, most importantly, they make every
                          project decision based on how it will affect the schedule, instead of considering how it will
                          affect the software.
                          Managing a project is all about forming a team and making sure that it is productive. The
                          best way to do that is to rely on the expertise of the team members. Any project manager
                          who tries to micromanage his team will immediately get overwhelmed, and the project
                          will come screeching to a halt.

                          Every single role in a software project requires expertise, skill, training, and experience.
                          There is no way that one person can fill all of those different roles—she would need sev-
                          eral lifetimes just to gain enough knowledge of each discipline! Luckily, nobody has to do
                          it alone: that’s why you have a team full of qualified people. It’s up to them to recommend
                          the best course of action at each stage of the project; it’s up to you to make informed deci-
                          sions based on their recommendations.
                          If you don’t have a good reason to veto an idea, don’t do it. Usually, the people on your
                          team know best what it takes to do their job. The most important thing that you can do to
                          support them is to trust them and listen to them.
                          However, you cannot blindly trust your team. You need to evaluate their ideas in relation
                          to solid engineering principles. This is why the first part of this book goes beyond “tradi-
                          tional” project management (creating project plans, developing estimates, building sched-
                          ules, etc.) to cover all parts of a software project. Every project manager needs to
                          understand at least the basic principles of software requirements engineering, design and
                          architecture, programming, and software testing in order to guide a software project
                          through all of the phases of development.

                          Review Everything, Test Everything

                          Reviews get a bad rap. Many people see them as frivolous. “In a perfect world,” many
                          project managers say, “we would review all of our documents. But we live in the real
                          world, and we just don’t have time.” Others feel that the only reason for a review is to
                          force various people to sign off on a document—as if a signature on a page somehow guar-
                          antees that they agree with everything that it’s stapled to.

                          The purpose of a review is not to make a perfect document or to generate a page of signa-
                          tures. Rather, a review does two things: it prevents defects in the software and it helps the
                          project manager gain a real, informed commitment from the team. What’s more, it’s



                   4  CHAPTER ONE
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