Page 9 - Computational Colour Science Using MATLAB
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viii                          CONTENTS
                  5.3 CIELAB colour difference                                       52
                  5.4 Optimised colour-difference formulae                           55
                       5.4.1 CMC(l:c)                                               55
                       5.4.2 CIE94                                                  56
                       5.4.3 CIEDE2000                                              57
                  5.5 Implementations and examples                                  58
                       5.5.1 Computing CIELAB and CIELUV coordinates                58
                       5.5.2 Computing colour difference                             68

               6  Chromatic-adaptation Transforms and Colour Appearance             81
                  6.1 Introduction                                                  81
                  6.2 CATs                                                          82
                       6.2.1 CIECAT94                                               86
                       6.2.2 CMCCAT97                                               89
                       6.2.3 CMCCAT2000                                             90
                  6.3 CAMs                                                          92
                       6.3.1 CIECAM97s                                              93
                       6.3.2 CMCCAM2000                                             96
                  6.4 Implementations and examples                                  96
                       6.4.1 CATs                                                   96
                       6.4.2 Computing colour appearance                           104
               7  Characterization of Computer Displays                            111
                  7.1 Introduction                                                 111
                  7.2 Gamma                                                        112
                  7.3 The GOG model                                                112
                  7.4 Device-independent transformation                            114
                  7.5 Typical characterization procedure                           115
                  7.6 Implementations and examples                                 116

               8  Characterization of Cameras                                      127
                  8.1 Introduction                                                 127
                  8.2 Correction for non-linearity                                 128
                  8.3 Device-independent representation                            129
                  8.4 Implementations and examples                                 130

               9  Characterization of Printers                                     141
                  9.1 Introduction                                                 141
                  9.2 Physical models                                              142
                  9.3 Neural networks                                              143
                  9.4 Characterization of half-tone printers                       145
                       9.4.1 Correction for non-linearity                          145
                       9.4.2 Device-independent representation                     146
                       9.4.3 Kubelka–Munk model                                    147
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