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Chapter 7




                                         Structure from motion






                  7.1  Triangulation .................................. 305
                  7.2  Two-frame structure from motion ........................ 307
                       7.2.1  Projective (uncalibrated) reconstruction ................ 312
                       7.2.2  Self-calibration ............................. 313
                       7.2.3  Application: View morphing ...................... 315
                  7.3  Factorization .................................. 315
                       7.3.1  Perspective and projective factorization ................ 318
                       7.3.2  Application: Sparse 3D model extraction ............... 319
                  7.4  Bundle adjustment ............................... 320
                       7.4.1  Exploiting sparsity ........................... 322
                       7.4.2  Application: Match move and augmented reality ........... 324
                       7.4.3  Uncertainty and ambiguities ...................... 326
                       7.4.4  Application: Reconstruction from Internet photos ........... 327
                  7.5  Constrained structure and motion ........................ 329
                       7.5.1  Line-based techniques ......................... 330
                       7.5.2  Plane-based techniques ......................... 331
                  7.6  Additional reading ............................... 332
                  7.7  Exercises .................................... 332
























                  R. Szeliski, Computer Vision: Algorithms and Applications, Texts in Computer Science,  303
                  DOI 10.1007/978-1-84882-935-0_7, © Springer-Verlag London Limited 2011
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