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01Consuming Media  10/4/07  11:17 am  Page 47










                     It is common to misunderstand the concept of use value as covering only the most
                   immediate and simple material uses of any product so that symbolic, relational or
                   status values would be some different addition, specific to late capitalism. The idea is
                   widespread in postmodernist versions of cultural studies, which announce a
                   completely new era of simulacra, confining use value within an oversimplified vulgar
                   materialism. A closer look at Marx’s commodity analysis reveals that he also found it
                   obvious that use values might well be of very indirect, social or symbolic kinds.
                   Human needs always include social and aesthetic ones, and commodities – not least
                   those of media and popular culture – have thus always had a wide range of such use
                   values, including imaginary aspects of fantasy and social bonding. When looking at
                   media commodities, this is even more striking, since media texts are always used for
                   symbolic communication invoking aspects of imagination, rather than feeding the
                   stomach or warming the body. 2
                     The four variants of disposal provide a number of possibilities. When destroyed
                   the product/article is turned into waste. When given away as a present it remains an
                   article for everyday use, while the owner becomes a giver. When reselling it, the
                   customer/user becomes a seller and the article of use becomes a commodity – though
                   probably with a lower second-hand value than when it was new (apart from cases
                   when it has become an antiquity or has a value for collectors). For the simplest case
                   with an individual commodity and consumer, the complete process can be summa-
                   rized in the following table:

                   TABLE 2.1: Phases of Consumption
                   Phase       Selection     Purchase       Use        Disposal: Destroy/give
                                                                       away/exchange/resell
                   Object      Commodity    Commodity    Utility goods  Waste/gift/barter
                                                                        object/commodity
                   Consumer    Selector     Customer     User & owner   Destroyer/giver/
                                                                        barterer/seller



                   WHAT IS A MEDIUM?
                   Communication is a process that generates meaning; it is the production, exchange
                   and sharing of meaning and cannot be reduced to the transference of messages or
                   information. This perspective is the basis of the cultural or ritual perspective on
                                           3
                   media and communication. Media can then be described as the apparatuses of
                   human symbolic systems, a material base that makes it possible for these systems to
                   mediate (transfer or share) meaning between and among people. If culture is based
                   on communication, media as vehicles of meaning and tools for signifying practices
                   are the material technologies and institutional apparatuses of culture.
                     Although most people would agree that one could write a message in sand with a
                   twig, few would accept that a twig on a beach is a medium. Considerably more


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