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label results





                                        Based on what you now know about adding a label to a GUI, you
                                        were asked to rework your GUI code so that it uses two labels.
                                        One should display the number of correct answers and the other
                                        should display the number of wrong answers. We left plenty
                                        of room for you to write in all the code that your program now
                                        needs.










                      Start by importing the    from tkinter import *
                      library code you need.
                                                import pygame.mixer



                                                def play_correct_sound():

                                                    num_good.set(num_good.get() + 1)

                                                    correct_s.play()
                            Create the two
                            event handlers
                            that set the
                            IntVar and play     def play_wrong_sound():
                            the appropriate         num_bad.set(num_bad.get() + 1)
                            sound.
                                                    wrong_s.play()



                                                app = Tk()
                          Create the GUI        app.title(“TVN Game Show")
                          application window.
                                                app.geometry(‘300x110+200+100')




                            Initialize the      sounds = pygame.mixer
                            sound system.       sounds.init()





           252    Chapter 7
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