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                        a web page, then you are likely to give up and try a different site-you are apply-
                        ing a certain measure of  quality associated with the time taken to download the
                        web page. If  one cell phone makes it easy to perform a critical function while an-
                        other involves several complicated key sequences, then you are likely to buy the
                        former rather than the latter. You are applying a quality criterion concerned with
                        efficiency.
                            Now, if  you are the only user of  a product, then you don't  necessarily have
                        to express your definition of  "quality" since you don't have to communicate it to
                        anyone else.  However, as we  have seen, most  projects involve  many  different
                        stakeholder groups, and you will find that each of them has a different definition
                        of  quality and different acceptable limits for it. For example, although all stake-
                        holders may agree on targets such as "response time will be fast" or "the menu
                        structure will be easy to use," exactly what each of  them means by this is likely
                        to vary. Disputes  are inevitable  when, later in development, it transpires that
                        "fast" to one set of  stakeholders meant "under a second," while to another it
                        meant "between 2 and 3 seconds." Capturing these different views in clear un-
                        ambiguous language  early  in  development  takes  you  halfway  to  producing a
                        product that will be regarded as "good" by all your stakeholders. It helps to clar-
                        ify expectations, provides a  benchmark against which products of  the develop-
                        ment process can be measured, and gives you a basis on which to choose among
                        alternatives.
                            The process of  writing down formal, verifiable-and hence measurable-usability
                        criteria is a key characteristic of an approach to interaction design called usability en-
                        gineering that has emerged over many years and with various proponents (Whiteside
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