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3.4 Perception in Behaviors















                                                                       a.                              89















                                                                       b.

                                      Figure 3.7 The GRUFF system: a.) input, and b.) different types of chairs recognized
                                      by GRUFF. (Figures courtesy of Louise Stark.)



                                      the function of sittability. And that affordance of sittability should be some-
                                      thing that can be extracted from an image:

                                        Without memory (the agent doesn’t need to memorize all the chairs in the
                                         world).

                                        Without inference (the robot doesn’t need to reason: “if it has 4 legs, and a
                                         seat and a back, then it’s a chair; we’re in an area which should have lots
                                         of chairs, so this makes it more likely it’s a chair”).

                                        Without an interpretation of the image (the robot doesn’t need to reason:
                                         “there’s an arm rest, and a cushion, ...”). A computer should just be able
                                         to look at a picture and say if something in that picture is sittable or not.
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