Page 93 - Museums, Media and Cultural Theory In Cultural and Media Studies
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                  people’s everyday lives into a graphic exhibition form readily understood by
                  partially literate and illiterate people. The Isotype scheme took inspiration
                  from Egyptian hieroglyphs and used visual icons to communicate statistical and
                  factual information. The aim was educational, conceived along democratic
                  lines. Neurath distinguished between his approach, which he termed the
                  ‘humanization’ of knowledge, and  ‘popularization’. While popularization
                  involves simplification of complex knowledge, humanization starts from
                  people’s everyday knowledges and experiences, avoiding technical terms with-
                  out simplifying (Neurath 1973: 231–2). Neurath believed it was possible to
                  separate neutral or objective statements from argument and opinion. The Isotype
                  system was not intended to present arguments, but to arm people with neutral
                  statistical information from which they could form their own arguments.
                    Neurath saw education as both the handing on of knowledge and of cer-
                  tain attitudes and techniques, notably the ability to meditate on matters (to
                  analyse and contemplate, to think critically) which requires a certain amount
                  of quiet, and habits of research and arguing (1973: 233). He was critical of
                  those who too easily fell for the latest technology, arguing instead that each
                  medium had advantages and disadvantages for educational purposes. Each
                  medium has its own potential and its own properties. Film, for instance, has
                  the benefit of being able to show movement, but its time-based nature means it
                  is difficult for viewers to use film to make comparisons: a process crucial to
                  education (Neurath 1973: 238). Museums and exhibitions had potential advan-
                  tages over other media, which were held back by the conventional form they
                  took:

                    Exhibitions and museums have their characteristics distinguishing them
                    from book illustrations, lantern slides or films. Visitors, for example, can
                    stand around an exhibit, look for longer or shorter times, compare one
                    with another. A filmgoer is presented with a set sequence, a scene appears
                    and goes by quickly, he cannot turn back the pages like the leaves of a
                    book. Museums are free for everybody, groups and individuals can go
                    there, with or without a guide; their discussion could be supported by the
                    visual material itself. Museums could play an important part in education.
                    In fact they very often do not. Visitors are mostly overwhelmed and bored.
                    Visits to museums are often ‘ritual’ visits. In museums, some people want
                    to show something, directors, donors, etc.; they are more feudal than any
                    other people in a democratic society.
                                                                 (Neurath 1973: 238)

                    The museum’s democratic potential could be realized only if its exhibition
                  function could be separated from ritual and from the self-serving display of
                  wealth and knowledge. Neurath and his colleagues reinvented the museum.
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