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This function starts with an empty string and then steps through each letter in the word. If the letter
          is one of the letters that the player has already guessed, it is added to display_word;  otherwise,  a

          hyphen  (-)  is  added. The  built-in  function find  is  used  to  check  whether  the  letter  is  in  the
          guessed_letters.  The find  function  returns  -1  if  the  letter  is  not  there;  otherwise,  it  returns  the
          position of the letter. All we really care about is whether or not it is there, so we just check that the
          result is greater than -1. Finally, the word is printed out.
             Currently, every time process_guess is called, it doesn’t do anything with the guess because it’s
          still  a  stub. We  can  make  it  a  bit  less  of  a  stub  by  having  it  add  the  guessed  letter  to
          guessed_letters, like so:











             Open the file 4_7_hangman_print_word.py and run it. You will get a result something like this:

















             It’s starting to look like the proper game now. However, there is still the stub for process_guess to
          fill out. We will do that next:










             When the player enters a guess, they have two choices: They can either enter a single-letter guess or
          attempt  to  guess  the  whole  word. In this method, we just decide which type of guess it is and call
          either whole_word_  guess  or single_letter_guess.  Because  these  functions  are  both  pretty
          straightforward, we will implement them directly rather than as stubs:
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