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Chapter Four


                                              Merchandising




                          Mini Contents

                            Why merchandise?                                            80
                            Merchandising at the Disney theme parks                     81
                            Precursors of merchandising                                 82
                            The diffusion of merchandising                              84
                               Merchandising at Disney                                  84
                               Feature films                                            88
                               Television series                                        92
                               Theme parks                                              93
                               Themed restaurants and themed hotels                     94
                               Zoos                                                     94
                               McDonald’s                                               96
                               Sport                                                    96
                               Other domains of merchandising                           97
                            Reflections on merchandising                                98
                            Conclusion                                                 100



                   In this discussion, ‘merchandising’ refers to the promotion of goods in the form
                   of or bearing copyright images and logos, including such products made under
                   licence. As such, it includes such things as t-shirts and mugs bearing logos and
                   models of proprietary characters. Merchandising is a form of franchising, in the
                   sense that it is a mechanism for leveraging additional uses and value out of exist-
                   ing well-known images. Increasingly, a movie is not just a movie but a platform
                   from which a variety of different extensions of the movie can be launched. To the
                   extent that it can be used as a launch pad for a plethora of spin-offs, merchan-
                   dising can be said to have taken place. Merchandising has its roots in the mass
                   production of souvenirs but extends this phenomenon by associating the notion
                   of a souvenir with copyright logos and images.
                     Merchandising has strong affinities with hybrid consumption. In fact, in his
                   discussion of Disneyization in relation to the American criminal justice system,
                                                                               1
                   Robinson links the two so that they almost form a single dimension. Hybrid con-
                   sumption frequently entails the sale of goods that are based on the merchandis-
                   ing principle of extending images and concepts. As we will see, a theme park, as







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