Page 478 - 02. Subyek Computer Aided Design - Beginner’s Guide to SOLIDWORKS 2019- Level 1 by Alejandro Reyes
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Assembly Modeling
















                                                      Chapter 5: Assembly Modeling










                                                                        The next step in our design after making the parts and drawings is to get all


                                                      the parts together into an  assembly. The process of designing the parts first and


                                                      then  assembling  them  is  known  as "Bottom-Up  Design." Think of it as buying  a


                                                      bicycle: when you open the box, you get all the pieces needed ready for assembly



                                                      and  some  parts  pre-assembled.  A  different  approach  known  as  "Top-Down


                                                      Design" is where the parts are designed while working  in  the assembly; this is a


                                                      very powerful tool that allows us to match parts to each other, changing a part if


                                                      another component  is  modified.  In  this  book we'll  cover the  Bottom-Up  Design



                                                      technique, since it is easier to understand and  is also the basis for the advanced


                                                      Top-Down Design, which is covered  in  the Beginner's Guide to SOLIDWORKS


                                                      Level II  book.






                                                                        In general, it's a good idea to design the parts, make the assembly to make



                                                      sure  everything  fits  and  works  as  expected  (Form,  Fit and  Function),  and  then


                                                      make the drawings of the parts and assemblies; this way the drawings are done at


                                                      the end, when you  are sure everything works correctly.  In our case, we chose to


                                                      make the drawings before the assembly to show how changes in the assembly are



                                                      propagated to the part, and then to the drawing.






                                                                        So  far,  we've  been  working  on  parts,  single  components  that  are  the


                                                      building  blocks  of an  assembly.  In  an  assembly we  have  multiple  components,


                                                      either  parts  or  other  assemblies  (called  sub-assemblies).  The  way  we  tell



                                                      SOLIDWORKS how to relate components (parts and/or sub-assemblies) together


                                                      is by using Mates (or relations) between them.  Mates in the assembly are similar


                                                      to the geometric relations in the sketch, but in the assembly, we use faces, planes,


                                                      edges, axes, vertices and even sketch geometry from the component's features in



                                                      order to mate them to each other.






                                                                        To make an assembly we add components one at a time until we complete


                                                      the  design.  In  an  assembly,  every  component  has  six  degrees  of  freedom,



                                                      meaning that they can move and rotate six different ways: three translations along


                                                      the X,  Y  and Z axes, and three rotations about the X,  Y,  and Z axes.  By mating


                                                      components to each other we are essentially restricting how they move in relation


                                                      to one another based on which  degrees of freedom  are constrained.  This  is the



                                                      basis for assembly motion and simulation.  Based on this, the first component we


                                                      add to the assembly has all six degrees of freedom fixed by default. Therefore, it's


                                                      a good idea to make sure the first component added to the assembly is one that


                                                      will  be  a  reference  for the  rest of the  components.  For example,  if we  make  a


                                                      bicycle assembly, the first component added to the assembly would be the frame.



                                                      For the gear box we are designing, the first component added to the assembly will


                                                      be the 'Housing', since the rest of the components will be attached to it.















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