Page 479 - Biomedical Engineering and Design Handbook Volume 2, Applications
P. 479

CHAPTER 16

                          APPLIED UNIVERSAL DESIGN




                          Ronald S. Adrezin
                          United States Coast Guard Academy, New London, Connecticut






                         16.1 MOTIVATION  457                 16.5 WHAT’S NEXT?  478
                         16.2 DESIGN METHODOLOGY  458         REFERENCES  478
                         16.3 SPECIAL TOPICS  473
                         16.4 DESIGN FOR UNDERDEVELOPED
                          REGIONS  477





              16.1 MOTIVATION

                          Engineers are expert problem solvers. They love challenges and regularly handle the stress and
                          excitement of balancing cost with safety and reliability. However, many wonderful devices on the
                          market were not designed by engineers. So what makes engineers so valuable? They can apply their
                          skills across industries. An engineer can safely strip every ounce out of a weight-critical design. And
                          when a problem is properly defined, an engineer can solve it in a cost-effective manner.
                            Designing a product that is accessible to persons with disabilities will increase your market share
                          and produce a better product for all. If this accessibility is designed into the product, there is a neg-
                          ligible effect on the price. This is the heart of what we call universal design. By applying one’s cre-
                          ativity, countless products can be manufactured that do not neglect people below the fifth or above
                          the ninety-fifth percentiles. These individuals may be found among your family, friends, neighbors,
                          and colleagues. Do not exclude them!
                            It is my sincere hope that this chapter will assist you in designing for persons with disabilities. The
                          consumers of these products have been divided into three broad categories. The first includes custom
                          devices designed for a sole user. Here, the design team knows the needs, desires, and anthropometrics of
                          the final user, who is generally part of the team. A second category covers devices to be marketed to per-
                          sons with a common disability. Examples include hearing aids, wheelchairs, and environmental control
                          units. Their design may include the ability to be customized by the end user. The last category describes
                          products to be used by the general population. These mass-produced devices include television remote
                          controls, appliances, toys, and computers. Whether for a sole user, a group of persons with a common dis-
                          ability, or a mass-produced product where universal design principles are applied, I have attempted to pro-
                          vide engineers with a practical starting point. This chapter stresses new designs of devices for persons with
                          disabilities. It is not focused on the selection or customization of existing assistive devices.
                            Engineers sometimes forget the importance of form while focusing on function. Persons with dis-
                          abilities are often subjected to stares and the stigmas attached to the use of many assistive devices.
                          In the design process, therefore, you must consider the aesthetics of the device. There is often an
                          assumption that everyone loves technology as much as engineers. For instance, there was a time when
                          many counselors would push a person with a spinal chord injury into the field of computer program-
                          ming. Yes, the interface to the computer was available but not necessarily the person’s interest. Can
                          everyone in the general population become a programmer? So why should everyone with a disability?


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