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185
                                                            Chapter 10: Integration: Reverse Differentiation


                The Substitution Method:

                Pulling the Switcheroo


                          The group of guess-and-check problems in the last section involve integrands that differ
                          from the standard integrand of a memorized antiderivative rule by a numerical amount.
                          The next set of problems involves integrands where the extra thing they contain
                          includes a variable expression. For these problems, you can still use the guess-and-check
                          method, but the traditional way of doing such problems is with the substitution method.

                Q.   Antidifferentiate  #  x  2 sinx dx with the sub-  Q.  Evaluate  # 3  π  2  3
                                           3
                     stitution method.                                        x  sinx dx.
                                                                            0
                A.   -  1  cos x +  C                          A.   2
                             3
                                                                    3
                      3
                                                                    1. This is the same as the previous Step 1
                     1. If a function in the integrand has some-
                       thing other than a plain old x for its         except that at the same time as setting u
                                                                               3
                       argument, set u equal to that argument.        equal to x , you take the two x-indices
                                                                      of integration and turn them into
                       u x  3                                         u-indices of integration.
                        =
                     2. Take the derivative of u with respect to      Like this:
                       x, then throw the dx to the right side.              3
                                                                        u x
                                                                          =
                       du  =  3 x  2
                                                                                    =
                       dx                                               when x =  0 , u 0
                                                                                          3
                              2
                          =
                        du 3 x dx                                       when x =  3  π , u =  3  π =  π
                     3. Tweak your integrand so it contains the       So 0 and π are the two u-indices of
                       result from Step 2 ( x dx3  2  ); and com-     integration.
                       pensate for this tweak amount by multi-
                       plying the integral by the reciprocal of   2.–3. Steps 2-3 are identical to 2-3 in the pre-
                       the tweak number.                              vious example except that you happen
                                                                      to be dealing with a definite integral in
                         x #  2 sinx dx                               this problem.
                               3
                                                                    4. Pull the switcheroo. This time in addi-
                       You need a 3 in the integrand, so put in a                         3          2
                                             1                        tion to replacing the x and the  x dx3
                       3 and compensate with a  .                     with their u-equivalents, you also
                                             3
                        1  3 #  2  3                                  replace the x-indices with the u-indices:
                       =    x  sinx dx
                        3                                                    = #  π
                                                                               1
                        1
                       = # sin x 3 x dx                                        3  sinu du
                                3
                                   2
                        3     S   \                                             0
                               u   du
                                                                    5. Evaluate.
                     4. Pull the switcheroo.                                     1      π
                                                                             = -   cosuE
                        1
                       = # sinu du                                               3      0
                        3                                                        1         2
                                                                                       1 =
                                                                             = - ^ - 1 - h
                     5. Antidifferentiate by using the deriva-                   3         3
                       tive of  cos x-  in reverse.                   If you prefer, you can skip determining
                          1                                           the u-indices of integration; just replace
                       = -  cosu +  C                                            3
                          3                                           the u with x like you did above in Step 6,
                                                                      and then evaluate the definite integral
                     6. Get rid of the u by switching back to
                       the original expression.                       with the original indices of integration.
                                                                      (Your calc teacher may not like this, how-
                          1
                                3
                       = -  cosx +  C                                 ever, because it’s not the book method.)
                          3                                                             3  π
                                                                                 1     3
                                                                             = -  cosx E
                                                                                 3
                                                                                        0
                                                                                 1       3     3
                                                                                      3
                                                                             = - c cos π -  cos0 m
                                                                                 3
                                                                                 1         2
                                                                                       1 =
                                                                             = - ^ - 1 - h
                                                                                 3         3
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