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Michelangelo Antonioni  49

             Time  and  Mood: The   Aesthetic  Configuration
             of  Ideas  in Antonioni's  Films
             The  relation  between  narrative  and  technique  that  uses  the  narra-
        tive device of Locke s "project"  to  undermine  the  significance  of narrative
        builds up  as a further  theme the  idea of time  as the dispersion  of identity.
        This  idea  is  inimical  to  conventional  character  development.  Instead  of
        being the medium  of character  development  (as in adventure  films),  time
        is deployed as a space for parading life fragments whose meanings are more
        or  less exhausted  in their immediacy  The  films  reflection  on the  "project"
        of the  loss of identity  is executed  in part  by the reductive  presence  or  au-
        thority of the main  character.
             Characters  may  be  viewed  as  complex  systems. Time  is one  of  the
        ways  in  which  character  systems  build  up  their  internal  complexity  and
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        ensure  their  own  stability.  What  I want  to  emphasize  through  the  use
        of this  terminology  is the  way that  a normal  cinematic  character  is  built
        up  through  connections  with  his  or  her  environment  and  how he  or  she
        stands  out  against  that  background  by  demonstrating  stable  character
        traits. Time  is the  element  that  allows  these otherwise  contradictory  fea-
        tures  to  be  intelligibly  woven  together.  It  is  this  relation  to  time  that  is
        radically altered in Antonioni's  film. The African  agents still follow  Locke
        and believe him to be Robertson,  despite the fact that he fails to  approach
        them  (as Robertson  would  have)  at the  airport.  Locke  reduces  to  sparse,
        arbitrary elements Robertsons  character system. His decisions saturate an
        immediate present, and although  they may be seen to be related to an  in-
        telligible overall design that unfolds  in time, they do so in a blind  fashion.
        Presumably  this  is one way of understanding  his death: had  members  of
        the cell failed  to meet the real Robertson, he would have assumed that  the
        cell had been penetrated and ceased making his schedule of meetings. Un-
        like the temporal  scope  for  the development  of character  in  an  adventure
        film,  The Passenger lacks the premises, such  as a genuine character and  his
        or  her  time  dimension,  to  narrate  an Aristotelian  end  or  resolution.  It  is
        in  this  sense that  the  film  presents the  idea of time  as the  element  for  the
        dispersion  of identity.
             This  idea  is heightened  by  the  film's  languor-ridden  mood,  as well
        as the major  motif of waiting. Early on, Robertson  describes the desert  as
        "so beautiful,  so still—a kind  of waiting." It  is the technical  achievement
        of this  film  that  "a kind  of waiting"  is shown  that  systematically  undoes
        Locke's  "identity"  as  a coherent  system.  Each  decision  made  unfolds  in
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