Page 26 - Concise Encyclopedia of Robotics
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Anthropomorphism
                              As early as the middle of the nineteenth century, a machine was con-
                            ceived that was thought to be in some sense animate. This was Charles
                            Babbage’s  analytical  engine. At  that  time, very  few  people  seriously
                            thought that a contraption made of wheels and gears could have life. How-
                            ever, today’s massive computers, and the promise of more sophisticated
                            ones being built every year, have brought the question out of the realm of
                            science fiction.
                              Computers can do things that people cannot. For example, even a
                            simple personal computer (PC) can figure out the value of   (pi), the
                            ratio of a circle’s circumference to its diameter, to millions of decimal
                            places. Robots can be programmed to do things as complicated as figuring
                            out how to get through a maze or rescue a person from a burning building.
                            In recent years, programming has progressed to the point that computers
                            can learn from their mistakes, so that they do not make any particular
                            error more than once. This is one of the criteria for intelligence, but few
                            Western engineers or scientists consider this,by itself,characteristic of life.
                         ANTHROPOMORPHISM
                            Sometimes, machines  or  other  objects  have  characteristics  that  seem
                            human-like to us.This is especially true of advanced computers and robots.
                            We commit anthropomorphism when we think of a computer or robot as
                            human. Androids, for example, are easy to anthropomorphize. Science-
                            fiction movies and novels often make use of anthropomorphisms.
                              An example of anthropomorphism with respect to a computer occurs
                            in the novel and movie 2001: A Space Odyssey. In this story, a spacecraft is
                            controlled by “Hal,” a computer that becomes delusional and tries to kill
                            the human astronauts.
                              Some engineers believe that sophisticated robots and computers already
                            have human qualities, because they can optimize problems and/or learn
                            from their mistakes. Others, however, contend that the criteria for life are
                            far more strict.
                              Owners of personal robots sometimes think of the machines as com-
                            panions. In that sense, such robots actually are like people, because it is
                            possible to grow fond of them.
                              See also PERSONAL ROBOT.
                         ARM
                            See ROBOT ARM.

                         ARTICULATED GEOMETRY
                            Robot arms can move in various different ways. Some can attain only cer-
                            tain discrete, or definite, positions, and cannot stop at any intermediate




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