Page 192 - Cyberculture and New Media
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Leman Giresunlu                    183
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                             times, of both sides interchangeably. Yet the current cyborg goddess’ stance,
                             as enhanced with technology and diversified culturally performs as a savior
                             against  the  ills  humanity  faces  in  the  presence  of  greed.  Yet,  the  cyborg
                             goddess  differently  from  previous  examples,  she  is  equipped  with  the
                             system’s tools, and knows how to transform them in her own ways for a more
                             humane  future.  An  innumerably  cloned  Alice  running  north  to  rescue
                             survivors  constitutes  an  example.  The  cyborg  goddess  mentioned  in  this
                             section  is  a  being  launched  within  popular  culture.  Movies  and  computer
                             games constitute of her realm of action. The cyborg goddess, as a clean and
                             cold medium, is a product of computer technology, if one that bears within it
                             the feminine as the carrier of a transformative future.


                                                          Notes

                             1
                               “Matrix,” Merriam-Webster Online Dictionary, viewed on 20 April 2008.
                             <http://www.m-w.com>.
                             2
                                Dani  Cavallaro,  Cyberpunk  and  Cyberculture:  Science  Fiction  and  the
                             Work of William Gibson, the Athlone Press, London, 2000, p. 47-48.
                             3
                               Dani Cavallaro, p. 47.
                             4
                               Donna Haraway, “A Cyborg Manifesto: Science, technology and socialist-
                             feminism in the late twentieth century” in The Cybercultures Reader, David
                             Bell and Barbara M. Kennedy (eds). Routledge, New York, 2001, p. 316.
                             5
                               David. F. Noble, The Religion of Technology: the Divinity of Man and the
                             Spirit of Invention. Penguin Books, New York, 1999, p. 6
                             6
                               David F. Noble, ibid.
                             7
                               David F. Noble, pp. 209-228.
                             8
                               David F. Noble, p. 224.
                             9
                               David F. Noble, ibid.
                             10
                                 R.  L.  Rutsky  in  his  work  High  Techne:  Art  and  Technology  from  the
                             Machine  Aesthetic  to  the  Posthuman,  University  of  Minnesota  Press,
                             Minneapolis, 1999. p.18.
                             11
                                Donna Haraway, “A Cyborg Manifesto: Science, technology and socialist-
                             feminism in the late twentieth century” in The Cybercultures Reader, David
                             Bell and Barbara M. Kennedy (eds). Routledge, New York, 2001, p. 316.
                             12
                                Donna Haraway, p. 313.
                             13
                                 Sadie  Plant,  “The  Future  Looms:  Weaving  Women  and  Cybernetics”  in
                             Cyberspace/Cyberbodies/Cyberpunk:   Cultures   of   Technological
                             Embodiment,  Mike  Featherstone  and  Roger  Burrows  (eds).  Sage
                             Publications, London, 1996, pp. 45-64.
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