Page 50 - Communication Cultural and Media Studies The Key Concepts
P. 50

CONNECTIVITY

               COMMUNICATION DESIGN


               An extension of Information Technology (IT) into the creative or
               content area. Communication design combines elements of IT science
               (programming) with the creativity of the visual and sound artist (e.g.
               animation). Production skills and team-based processes of the kind
               associated with media production (film and TV) are also needed. The
               output of communication design is therefore a hybrid of creativity and
               technology.
                  As the IT sector matured around the turn of the twenty-first
               century, it became clear that in order to continue growing, the new
               knowledge-based economy needed to focus not only on IT
               infrastructure and connectivity, but more on applications. Computers
               and the Internet needed to be simple and robust to operate and
               navigate, and commercial sites in particular needed to exploit the
               games and entertainment appeal of computers in order to attract and
               hold customers. Communication design became more prominent. Its
               importance was that it took creativity into areas of the economy that
               were not traditionally understood as having any creative ‘content’,
               such as banking, education, health, etc. As these service industries
               went online, they needed to harness the design flair, the information
               architecture and the interactive techniques that communication design
               had pioneered in such leisure areas as computer games and
               entertainment websites.

               CONNECTIVITY


               The use of communication technologies for interaction, and a society
               so characterised. The connectivity industry incorporates numerous
               technologies and involves the creation of networks between personal
               computers and other devices such as printers and modems, and with
               other networks such as satellite systems. The word ‘connectivity’ was
               used by IBM as a name for their proprietary service of coordinating
               and bringing about communication between computers, a system that
               inevitably tied users into IBM’s own closed network of products. In
               1977 the International Standards Organisation (ISO) established a
               committee to set standards to enable interoperability between
               computers manufactured by different companies. Out of this process
               the Open Systems Interconnection (OSI) specification was created,
               extending the possibilities for connectivity. As the computing industry



                                           35
   45   46   47   48   49   50   51   52   53   54   55