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210 INFLUENCER


             order to go home, he and his comrades had to win the war.
             They’d never go home until the enemy was defeated. Avoiding
             a mission simply put off the inevitable and might well give the
             enemy more time to prepare.
                 Contrast their circumstances to that of their own children—
             the Vietnam soldiers. They were allowed to go home when their
             tour was over, not when the war was over. And if they disobeyed
             orders, avoiding immediate danger, rarely did anything ever hap-
             pen to them. So, rational beings that they were, they avoided
             danger, broke regulations, caused problems, and otherwise did
             their best to stay out of harm’s way. Their parents were rewarded
             for being heroes, while they were rewarded for watching out for
             themselves.
                 So take heed. When behaviors are out of whack, look
             closely at your rewards. Who knows? Your own incentive sys-
             tem may be causing the problem.


             PUNISHMENT SENDS A MESSAGE, AND SO DOES
             ITS ABSENCE—SO CHOOSE WISELY

             Sometimes you don’t have the luxury of rewarding positive per-
             formance because the person you’d like to reward never actu-
             ally does the right thing. In fact, he or she does only the wrong
             thing—and often. In these cases, if you want to make use of
             extrinsic reinforcers, you’re left with the prospect of punishing
             this person. Fortunately, since punishment is from the same
             family as positive reinforcement (half empty/half full), it should
             have a similar effect. Right?
                 Maybe not. Punishment far from guarantees the mirror
             effect of positive reinforcement. In virtually hundreds of exper-
             iments with laboratory animals and humans, punishment
             decreases the likelihood of a previously reinforced response, but
             only temporarily. And it can produce a whole host of other
             undesired effects. When you reward performance, you typically
             know that the reward will help propel behavior in the desired
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