Page 65 - Injection Molding Advanced Troubleshooting Guide
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48    6 Mold Texture and Polish




























               Figure 6.1  Steel with various blast media

               Just think of a lake on a very quiet calm day and how the sun reflects itself on the
               calm water. It can produce a glare that burns the eye. Now on another sunny day
               but with light breeze causing soft ripples you can still get a reflection but the rip-
               ples distort it. Now let’s move to a sunny day with a brisk wind causing waves; the
               sunlight is even more distorted. Two things are happening. First think of the water
               as the texture; the flatter and smoother it is the glossier the part, and conversely
               the deeper the texture (waves) the duller the part. The other thing to note is when
               the texture is deeper you are creating more surface area with the peaks and valleys
               in the same amount of the 2D profile area of the part.
               Textures have come a very long way the past decade or so and have some very
               complex geometries. The depth, patterns, crispness, or peaks of the valleys of the
               texture geometry have a big impact on part gloss. There is also a process called
               microetching (see Figure 6.2), which breaks up the geometry of the texture to
               make a duller part. This is just like putting waves on the smooth water surface to
               reflect/distort the light.

               Now that we understand how the texture geometry can affect gloss let’s go a step
               deeper. Let’s consider the geometry of the surface finish on the texture itself. We
               are now getting into the micro level but the surface finish of the texture geometry
               is just another level of texture with flat and smooth versus peaks and valleys. This
               is where blast media or polishing come into the picture, in particular in how they
               affect gloss. The main two blast media used in the industry to adjust gloss are alu-
               minum oxide and glass bead. Silica sand and other media are used but no matter
               what blast medium you use it is the effect they have on the surface finish that
                 influences the gloss. Some also refer to this process as vapor honing but it is all the
               same.
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