Page 13 - Innovations in Intelligent Machines
P. 13

Contents  XIII
                               5.6  Finding a Path in Dynamic Environments . . . . . . . . . . . . . . . . . . 220
                           6   Discussion ................................................... 221
                           References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222

                           Toward Robot Perception through Omnidirectional Vision
                           Jos´ Gaspar, Niall Winters, Etienne Grossmann,
                              e
                                  e
                           and Jos´ Santos-Victor ........................................... 223
                           1   Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223
                               1.1  State of the Art . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
                           2   Omnidirectional Vision Sensors: Modelling and Design . . . . . . . . . . . . 226
                               2.1  A Unifying Theory for Single Centre of Projection Systems . . . 228
                               2.2  Model for Non-Single Projection Centre Systems . . . . . . . . . . . . . 229
                               2.3  Design of Standard Mirror Profiles ......................... 230
                               2.4  Design of Constant Resolution Cameras . . . . . . . . . . . . . . . . . . . . 233
                               2.5  The Single Centre of Projection Revisited . . . . . . . . . . . . . . . . . . . 237
                           3   Environmental Perception for Navigation . . . . . . . . . . . . . . . . . . . . . . . 238
                               3.1  Geometric Representations for Precise Self-Localisation . . . . . . . 239
                               3.2  Topological Representations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
                           4   Complementing Human and Robot Perceptions
                               for HR Interaction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
                               4.1  Interactive Scene Reconstruction . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
                               4.2  Human Robot Interface based on 3D World Models . . . . . . . . . . 262
                           5   Conclusion .................................................. 263
                           References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265
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