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434 Part Three  Key System Applications for the Digital Age


                                     databases of location-specific information (eMarketer, 2012). The largest provid-
                                   ers of mobile display advertising are Apple’s iAd platform and Google’s AdMob
                                   platform (both with a 21 percent market share) followed by Millenial Media.
                                   Facebook is a distant fourth but moving rapidly to catch up. Alcatel-Lucent
                                   offers a new  service to be managed by Placecast that will identify cell phone
                                   users within a  specified distance of an advertiser’s nearest outlet and notify
                                   them about the outlet’s address and phone number, perhaps including a link to
                                   a coupon or other  promotion. Placecast’s clients include Hyatt, FedEx, and Avis
                                   Rent A Car.
                                     Yahoo displays ads on its mobile home page for companies such as Pepsi,
                                   Procter & Gamble, Hilton, Nissan, and Intel. Google is displaying ads linked
                                   to cell phone searches by users of the mobile version of its search engine,
                                   while Microsoft offers banner and text advertising on its MSN Mobile portal
                                   in the United States. Ads are embedded in games, videos, and other mobile
                                   applications.
                                     Shopkick is a mobile application that enables retailers such as Best Buy,
                                   Sports Authority, and Macy’s to offer coupons to people when they walk
                                   into their stores. The Shopkick app automatically recognizes when the user
                                   has entered a partner retail store and offers a new virtual currency called
                                   “kickbucks,” which can be redeemed for Facebook credits, iTunes Gift Cards,
                                   travel vouchers, DVDs, or immediate cash-back rewards at any of the partner
                                   stores.
                                     Fifty-five percent of online  retailers now have m-commerce Web sites—sim-
                                   plified versions of their Web sites that make it  possible for shoppers to use cell
                                   phones to place orders. Clothing retailers Lilly Pulitzer and Armani Exchange,
                                   Home Depot, Amazon, Walmart, and 1–800 Flowers are among those compa-
                                   nies with apps for m-commerce sales.

                                   Games and Entertainment
                                   Smartphones and tablets have developed into portable entertainment  platforms.
                                   Smartphones like the iPhone and Android-based devices offer downloadable
                                   and streaming digital games, movies, TV shows, music, and ring tones.
                                     Users of broadband services from the major wireless vendors can stream
                                     on-demand video clips, news clips, and weather reports. MobiTV, offered by
                                   Verizon Wireless, AT&T Wireless, and other mobile carriers, features live TV
                                   programs, including MSNBC and Fox Sports. Film companies are starting to
                                     produce short films explicitly designed to play on mobile phones.  User-generated
                                   content is also appearing in mobile form. Facebook, MySpace, YouTube, and
                                   other social networking sites have  versions for mobile devices. In 2012, the
                                   top 10 most popular apps on Facebook are games, led by Words with Friends,
                                   FarmVille, and CityVille, each with over 5 million daily users.




                                   10.4  BUILDING AN E-COMMERCE PRESENCE

                                   Building a successful e-commerce presence requires a keen understanding
                                   of  business,  technology, and social issues, as well as a systematic approach.
                                   In 2012, an e-commerce presence is not just a corporate Web site, but may
                                   also include a social network site on Facebook, a Twitter company feed, and
                                   smartphone apps where customers can access your services. Developing and
                                   coordinating all these different customer venues can be difficult. A complete
                                   treatment of the topic is beyond the scope of this text, and students should







   MIS_13_Ch_10 Global.indd   434                                                                             1/17/2013   2:29:38 PM
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