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90   Modern Robotics


            Nevertheless, the layers worked together in interesting ways. The
            result would be that the robot could explore a room, avoiding both
            fixed and moving obstacles, and appear to search “purposefully”
            for things.
              In October 1985, Brooks presented his robot to an interna-
            tional robotics research symposium that was attended by many
            of the world’s foremost robot designers. Brooks’s robot, Allen,
            startled observers by its seemingly intelligent navigation and
            exploration. When they realized that the robot had no “cognition
            box”—no AI brain in the traditional sense—many researchers
            in the audience were dismayed. (In Flesh and Machines, Brooks
            recalled learning that two had whispered to each other “Why





              PARALLELS: ARTIFICIAL LIFE AND ARTIFICIAL INTELLIGENCE


              The field of artificial intelligence (AI) owes most of its beginnings
              perhaps to the work of Alan Turing (1912–54), a mathematician
              and pioneering computer scientist who speculated about the ulti-
              mate capabilities of computers while the machines were still in their
              infancy. In 1950, Turing proposed the famous “Turing Test,” which
              basically suggested that a computer could be considered intelligent
              if its conversational output could not be distinguished from that of a
              human under controlled conditions.
                In 1956, a seminal conference at Dartmouth College laid out the
              key problems and objectives of artificial intelligence, raising issues that
              are still at the heart of the field today. Early approaches such as those
              by Marvin Minsky (1927–    ) and John McCarthy (1927–    ) focused on
              developing artificial reasoning and problem-solving capabilities as well
              as finding ways to encode knowledge so it could be accessed and used
              automatically.
                An alternative was the “bottom-up” approach that tries to generate
              sophisticated behavior from simple interactions. The earliest example was
              the neural network (which was also refined by Minsky), where process-
              ing elements are arranged in a network resembling that found in the
              nervous system of an organism. The system is then given a problem (such
              as recognizing an image), and those elements that respond correctly are
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