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10.5  The process of user-based testing  281




                   Table 10.4  Benefits and Drawbacks of Remote Usability Testing
                   Benefit                           Drawback
                   Easy access to a greater number of   Difficult or impossible to pick up nonverbal
                   participants                      and interpersonal cues
                   Participants have more flexibility in   Hard (or impossible) to provide
                   participating in a usability test on their own   instructions when things “go wrong”
                   schedule, and researchers can run multiple   Researchers can’t ask any probing
                   usability tests at the same time  questions based on what occurs
                   Easy collection and analysis of clickstream   Researchers often miss the context of
                   data                              what was happening
                   Works better for summative testing, when
                   you are collecting quantitative metrics





                   USER NIGHTS AT YAHOO! (WRITTEN BY GARY MOULTON)

                   Yahoo is unique in combining its UX Researchers and Accessibility specialists
                   to form an organization called User Experience Research and Accessibility
                   (UXRA). UXRA partners with product groups throughout the development
                   life cycle to gather, analyze, and present observations from user research
                   when teams are gathering requirements, have a fully developed idea, and are
                   working on a new mobile app or Web property. Yahoo is unique in combining
                   Accessibility specialists with traditional User Experience Researchers. They
                   work closely together with individuals that identify themselves as having
                   a disability to observe and quantify user interactions with, and validate the
                   compatibility of, mobile apps and Web properties with popular assistive
                   technologies (e.g. screen readers, alternate input devices, etc.).
                      Yahoo’s UXRA uses a wide variety of qualitative and quantitative research
                   tools and methodologies for providing research throughout the development
                   lifecycle. One of the unique methods is called “User Night” where up to 100
                   external users are paired individually with members of a particular Yahoo
                   product team, who are called “Yahoos.” Yahoos are briefed in advance and
                   provided a script and coaching to run their own study with their participant.
                   For up to an hour, they have conversations about the use of their product
                   and observe real-world use on the participants’ own devices (phones and/
                   or laptops). After the event, team members share key findings in large group
                   settings, and findings from these sessions are aggregated and fed back to the
                   entire team. This process enables rapid, larger-scale feedback than is possible to
                   be obtained in a single-day, five-user, traditional usability study. These events
                   create unique empathy among product team members for real users, their issues
                   as well as joys, in using the product that they spend each day building.
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