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294    CHAPTER 10  Usability testing




                         types of technology could be successfully used in these settings by these users. The
                         technologies themselves are not the interfaces being tested for usability. Technology
                         probes have been used to understand how family members communicate and share
                         images (Hutchinson et al., 2003) and how people in a relationship show public af-
                         fection (O’Brian and Mueller, 2006). The focus in a technology probe isn’t the probe
                         itself but, rather, what can be learned about the people taking part and what technolo-
                         gies they could potentially use.
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                            A Wizard-of-Oz  method is essentially a simulation of functionality that doesn’t
                         exist yet in an interface application. The user perceives that they are interacting with
                         the actual interface and system. In reality, the user is interacting with another hu-
                         man being that is providing the responses to the user (Dahlback et al., 1993; Gould
                         et al., 1983). Wizard-of-Oz methods can be used when the functionality has not been
                         built due to cost concerns and when the technology doesn’t exist, to test potential
                         future interfaces (White and Lutters, 2003). In addition, due to the low time and
                         cost involved, the method may also be helpful in determining feasibility and testing
                         concepts prior to any real systems development (White and Lutters, 2003). Because
                         there can sometimes be a time delay before the “wizard” responds, it can be helpful
                         to have a set of precompiled responses that can quickly be accessed, which helps to
                         improve the realism of the simulation (since participants typically don’t know that
                         the functionality isn’t being provided by the computer system). The Wizard-of-Oz
                         method has been used in evaluating motion-based computer games for children
                         (Höysniemi et al., 2004), spoken dialog systems in driving vehicle simulators (Hu
                         et al., 2007), and speech recognition systems (Sinha et al., 2001).



                         10.7  SUMMARY
                         Usability testing is often known more generally as “user research.” Usability testing,
                         typically involves representative users attempting representative tasks in representa-
                         tive environments, on early prototypes or working versions of computer interfaces,
                         with the goal of improving the quality of an interface by finding flaws, areas of the
                         interface that need improvement. In reality, the approaches utilized in usability test-
                         ing are often the same as those used in classic research. Metrics utilized in usability
                         testing include measurement of task performance and time performance, similar to
                         experimental design, but usability testing often has different end goals. The goal is
                         not to create research that can be generalized to other projects, but rather, to dis-
                         cover specific flaws so that a specific interface can be improved. As an example,
                         making immediate changes to the interface allows for those changes to be evaluated
                         during the next user test, which is considered acceptable in usability testing, but
                         would be considered unacceptable in experimental design. While expert reviews and
                         automated usability testing do help improve interfaces, typically they are not con-
                         sidered HCI research and/or user research, since they do not involve representative


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                          The name comes from the man behind the curtain in the movie The Wizard of Oz.
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