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16     CHAPTER 1  Introduction to HCI research




                            In HCI, there are some situations where the evidence over time supports a spe-
                         cific finding. One clear example is the preference for broad, shallow tree structures
                         in menu design (see the “Depth vs Breadth in Menus” sidebar). Multiple research
                         studies have documented that broad, shallow tree structures are superior (in terms of
                         user performance) to narrow, deep tree structures.


                           DEPTH VS BREADTH IN MENUS
                           Multiple research studies by different research teams, throughout the history
                           of the HCI field, have examined the issue of the trade-off between depth and
                           breadth in menus. Generally, tree structures in menu design can be implemented
                           as narrow and deep (where there are fewer choices per level but more levels) or
                           as broad and shallow (where there are more choices per level but fewer levels).
                           Figure 1.1 shows three menu structures.








                          (A)                   (B)                   (C)
                          FIGURE 1.1
                          Types of tree structure in menu design: (A) narrow-deep: three levels with two choices
                          at each level, (B) broad-shallow: two choices followed by four choices, (C) broad-
                          shallow: four choices followed by two choices.
                             The research has consistently pointed to broad, shallow tree structures as
                           being superior to narrow, deep structures. There are many possible reasons:
                           users get more frustrated and more lost, the more levels they must navigate;
                           users are capable of dealing with more than the 7 ± 2 options often cited in the
                           research literature (since menus deal with recognition, not recall), and strategies
                           for scanning can lead to superior performance. Different research methods and
                           different research teams, examining different users, have all come to the same
                           conclusion. So over time, the superiority of broad, shallow tree structures has
                           become well-accepted as a foundation of interface design. Some of the better-
                           known articles on this topic include:

                             Hochheiser, H., Lazar, J., 2010. Revisiting breadth vs. depth in menu structures
                             for blind users of screen readers. Interacting with Computers 22 (5), 389–398.
                             Kiger, J.I., 1984. The depth/breadth trade-off in the design of menu-driven
                             user interfaces. International Journal of Man-Machine Studies 20 (2),
                             201–213.
                             Landauer, T.K., Nachbar, D.W., 1985. Selection from alphabetic and
                             numeric menu trees using a touch screen: breadth, depth, and width.
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