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                  adults with disabilities as they completed everyday computer tasks, in the hopes
                  of building tools that might adapt to better suit the needs of these users (Hurst
                  et al., 2013).
                     Mobile devices present additional possibilities for activity tracking, providing
                  not only the opportunity to record which keys and controls were activated and
                  when, but also detailed information regarding users’ geographic location. HCI
                  researchers have used logs of user location to predict short-term motion of in-
                  dividuals in crowds in a city environment (Fan et al., 2015), to infer movement
                  characteristics associated with depression (Canzian and Musolesi, 2015), and un-
                  doubtedly for countless other interesting questions. See Chapter 14 for further
                  discussion of the possible uses of mobile and ubiquitous computing for tracking
                  user activity.


                  12.3.3   INTERACTION RECORDING TOOLS
                  Think-aloud studies and contextual inquiries involving direct observation and re-
                  cording of user activities can be invaluable means of identifying and understanding
                  usability problems, but they can also be a challenge to interpret. Recording what
                  goes on as a user executes a series of actions to complete a complex task can be time
                  consuming and error-prone, and subsequent discussions of the activity details and
                  motivating context can be hard to capture. Similarly, although studies of log files
                  can indicate what happened and when, the why of the observed interactions is often
                  harder to gauge.
                     Screen capture and audio recording tools can provide invaluable assistance in
                  these situations. Full-screen video with mouse pointers and accompanying audio
                  can provide rich detail suitable for detailed analysis down to the mouse click.
                  Audio can capture user comments vital for interpreting outcomes of think-aloud
                  studies or other usability inquiries. Screen capture can also be very useful for ex-
                  ploring the use of computational tools as work as being conducted, as unobtrusive
                  recording might capture interactions with greater realism than possible in lab set-
                  tings. This approach has been used to study contexts including work in law offices
                  (Cangiano and Hollan, 2009) and the use of electronic medical records during
                  patient visits with physicians (see the “LAB-IN-A-BOX” sidebar, Chapter 13).
                     Recording tools generally come in one of two flavors. Commodity tools
                  adopted for research provide a simple and cost-effective, yet limited solution.
                  Screen recorders generally used to capture demonstrations will capture some or
                  all of the screen, along with audio, providing a video in a standard format such
                  as MP4. Some real-time web conferencing services include similar recording
                  facilities, providing an excellent option for studies involving users in remote
                  locations.
                     For more functionality at a likely higher cost, many researchers choose to use
                  dedicated usability study software packages. These tools augment basic screen and
                  audio capture with linked and integrated loggers for mouse and keyboard action,
                  often with additional data streams including webcam images of the users at work.
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