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CHAPTER
                                                                    13
                  Measuring the human











                  13.1  INTRODUCTION
                  As the study of human-computer interaction (HCI) is all about understanding how
                  users interact with computer and information systems, it is obvious that participa-
                  tion of those users is vital to our research. Previous chapters have outlined how we
                  might involve participants in surveys, case studies, interviews, usability studies, and
                  empirical studies, leading to both quantitative and qualitative data that provide vital
                  insights. However, these chapters barely scratch the surface of the rich and varied
                  data that human participants can provide for research studies.
                     This chapter broadens the focus, describing the numerous ways that the bodies of
                  research participants can act as data-generating devices, providing us with measures
                  of attention, emotional response, and brain activity. A wide variety of physical and
                  emotional measurements can help us gain significant insight into the way that users
                  work with our interfaces. Although we always, of course, strive to treat participants
                  with the respect and dignity that they deserve (Chapter 15), they can also be treasure
                  troves of detailed information that may otherwise be hard—if not impossible—to
                  acquire. This makes familiarity with human data collection an important skill for any
                  HCI researcher.
                     Automated human data collection techniques cover a range of complexity, cost,
                  and invasiveness. Some of the simplest techniques involve data from familiar input
                  devices, such as mice and keyboards. These familiar tools can help us understand
                  how people navigate in graphical environments and provide textual input. More com-
                  plicated approaches include eye-tracking tools for studying patterns in eye move-
                  ments, galvanic skin response, and blood-volume and heart-rate measurements for
                  the study of physical and emotional responses. At the high end, functional magnetic
                  resonance imaging (fMRI) tools can be used to examine how different parts of the
                  brain react and interact in various circumstances.
                     Although many of these techniques involve expensive equipment and may require
                  training that is beyond the reach of many HCI researchers, they present intriguing
                  possibilities for gaining understanding that would otherwise be elusive. Eye-tracking
                  tools that tell us where people are looking on a screen can help us understand visual
                  processes involved in navigating lists of options. Skin response or cardiovascular
                  monitors can provide insight into a user's level of arousal or frustration. The rich,
                  detailed information about user activities and responses provided by these tools can
                  help extend our understanding of human use of computer interfaces.

                  Research Methods in Human-Computer Interaction. http://dx.doi.org/10.1016/B978-0-12-805390-4.00013-3  369
                  © 2017 Elsevier Inc. All rights reserved.
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