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494    CHAPTER 16  Working with research participants with disabilities




                         mental health challenge is also considered a disability under national laws, but that
                         is outside the scope of this chapter (for more information on working with users with
                         mental health issues, see Johansson et al., 2015).
                            It is also important to note that as people in general change their information
                         consumption habits, they are often switching to interaction techniques primarily
                         utilized by people with disabilities. For instance, captioning (which is known in
                         much of Europe as subtitling) of video on television was used primarily for people
                         who are Deaf or Hard of hearing, but as consumption patterns change, more of the
                         general public (without disabilities) now get their news watching web-based video,
                         and using the captioning, especially when they are in a location where they cannot
                         play sound (Crabb et al., 2015). The same flexibility that allows digital informa-
                         tion to work properly for someone with a disability will also allow for flexibility
                         for someone without a disability who either has a situational impairment, or is just
                         accessing information in a different way (e.g., from a smart phone) (Lazar et al.,
                         2015). Many technologies that start out as assistive technology for a specific popu-
                         lation of people with disabilities, such as audio books, speech recognition, and
                         captioning, wind up later becoming popular among the general population (Lazar
                         et al., 2015). So, for many reasons, researchers are interested in developing new
                         accessibility techniques, and evaluating them with users both with and without
                         disabilities. All products and interfaces should be designed for user diversity; dis-
                         ability should be a part of that!
                            It is important to note that different groups prefer different terminology. For in-
                         stance, most communities of people with disabilities prefer people-first language
                         (e.g., people WITH disabilities), however, two communities, Blind people and Deaf
                         people, generally prefer language that is not people-first, and the Deaf community
                         (capital D Deaf), meaning those who use sign language, and are a part of Deaf cul-
                         ture, do not consider themselves to have a disability, but consider themselves lin-
                         guistically different. Also, the terminology for Autism has recently changed in the
                         medical literature, so “Autism Spectrum Disorder” is preferred to a specific term
                         like “Asperger's syndrome.” Different countries have different usage of terms, as
                         well, so, for instance, in much of Europe, Blind = no residual vision, and visually im-
                         paired = low vision, but in the United States, Blind = no vision or low vision. Even the
                         choice of using the term impairment versus disability can sometimes be controversial
                         and there is no general agreement. While writing this chapter (and throughout the
                         book), we strive to use the most respectful language, but acknowledge that what is
                         considered most respectful by one community may not be considered the best choice
                         by another community.
                            The goals of HCI research involving users with disabilities are the same as re-
                         search with other users, to understand the phenomena surrounding computer inter-
                         faces and usage patterns. It's not sufficient just to take guidelines from the research on
                         interface design for people with disabilities (such as the Web Content Accessibility
                         Guidelines), and you can't just take proxy users (nonrepresentative users who do not
                         meet the inclusion criteria) to represent the users with disabilities. You must work
                         directly with users with disabilities.
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