Page 214 - Socially Intelligent Agents Creating Relationships with Computers and Robots
P. 214

Chapter 24


                              ME, MY CHARACTER AND THE OTHERS



                                            1
                              Isabel Machado and Ana Paiva 2
                              1
                               ISCTE, INESC, CBLU - University of Leeds
                              2
                               IST-Technical University of Lisbon, INESC

                              Abstract   Dramatic games can develop communication skills, instill confidence in children
                                         and encourage teamwork. Inspired by these games we have developed a collab-
                                         orative virtual story-creation environment called Teatrix. Teatrix is an innovative
                                         application, where children may build their own “virtual stories”. Going further
                                         than merely providing the children with the means to act their stories, Teatrix
                                         also offers them the possibility to reflect upon their own actions during story
                                         creation time. This chapter explains how children can create their stories in
                                         Teatrix, by controlling their synthetic characters in a 3D world.


                              1.     Introduction

                                Drama plays an important role in children cognitive development. Dramatic
                              games can develop communication skills, instill confidence in children and
                              encourage teamwork [8]. Based on these findings, and focusing on the role of
                              collaboration in dramatic games we designed a system called (Teatrix), which
                              was essentially inspired by many of the activities that exist in children’s dra-
                              matic games.
                                With Teatrix children can create virtual plays by controlling the characters
                              in 3D worlds. Each child controls her character, which means that she has to:
                              (1) take into account her character’s role in the story; (2) reflect upon why her
                              character has taken a certain action, i.e., taking her character’s perspective and
                              respond for its behaviour; (3) consider the other children’s opinions about the
                              story, in order to contribute meaningfully for their collaborative task.
                                In this chapter we will describe the experiences we had with dramatic games,
                              which led to some design decisions in Teatrix. These decisions aim at foster-
                              ing collaboration and the emergence of a common story by a group of children.
                              We will argue that such emergence needs some high level discussion, which
   209   210   211   212   213   214   215   216   217   218   219