Page 59 - The Disneyization of Society
P. 59

THE DISNEYIZATION OF SOCIETY



                     For countries ranging from Canada, Switzerland and Spain, to Russia, Holland and Germany, parks
                     have been built that offer replicas and reconstructions of buildings, furniture and all manner of other
            50       artefacts. Music and crafts are performed by native experts, and there is an abundant stock of food,
                     drink and ornaments from the area in question, often advertised as exclusive to the location. All this,
                     domestic [i.e., Japanese] tourists can enjoy without ever leaving their own shores. 141
                   In the UK and USA some museums, rather than presenting exhibits in glass cases
                   amid respectful silence and awe, seek to immerse the visitor in an experience that
                   draws on theme park modes of presentation and representation. The Beamish
                   Museum near Newcastle in the north-east of England uses recreations of village life
                   along with ‘inhabitants’ who operate machinery, talk about and demonstrate crafts,
                   and interact and play out roles with visitors. This process of immersing visitors in a
                   life that represents a different time and place in effect generates and constitutes a
                   theme in its own right. Similarly, at Snibston Discovery Park in Leicestershire in the
                   East Midlands, ex-miners explain the workings of coal mines and machinery at the
                   site of one of England’s many disused mines. Colonial Williamsburg in Virginia is
                   renowned for its use of restored buildings and museum staff to recreate the world of
                   ordinary life in the revolutionary era. The Ellis Island Immigration Museum similarly
                   seeks to provide an immersive experience for the visitor and in the process, it ‘the-
                   matizes immigration’. 142  Experiencing the past can be further intensified through
                   simulations of extreme incidents. At the Imperial War Museum in London, there are
                   two themed areas: one on life in the trenches in the First World War and one of
                   living during the Blitz in the Second World War. In each case, there are simulations
                   of the experience with recreations of a trench and a London street and bunker, along
                   which the visitor can wander. The visual impact is underscored with sounds and
                   other special effects (such as smoke in the aftermath of a German bomb when visi-
                   tors exit the bunker). The success of such themes can often be affected by the degree
                   to which convincing and aesthetically pleasing simulations can be contrived.
                     Clever recreations of settings coupled with live displays on the part of museum
                   staff blur the lines between reality and unreality but the key point is that they are
                   very much part of the theming process. For their part, museums vary in their
                   attitude to such a recognition. While visitors sometimes believe that Colonial
                   Williamsburg is in fact a theme park, the museum’s representatives try to distance
                   themselves from theme parks. 143  Others such as the Director of Den Gamle By (The
                   Old Town), an open-air museum in Denmark, are more prepared to concede the
                   influence of theme parks on their establishments. 144

                                              Other domains of theming

                   The foregoing discussion has emphasized some of the major spheres in which
                   theming has taken place in late modern society. However, it does not exhaust all
                   of them by any means. The following is a catalogue of others along with a brief
                   discussion of each.
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