Page 228 - CULTURE IN THE COMMUNICATION AGE
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COMPUTERS,  THE  INTERNET,  AND  VIRTUAL  CULTURES

            social relationship formation are addressed, they are considered as a function of
            the group task, or as a side e ffect of work relations. Social aspects of CMC
            are  not  central  to  those  research  programs  in  which  technology  is  seen  as
            driving media choice, use, and relationships (Bordia 1997). However, as sug-
            gested  by  Schmitz  and  Fulk  (1991),  media  use  is  influenced by more than
            rational choices made in consideration of message content and the situation or
            task at hand; the use of media is also influenced by social forces and symbolic
            cues. Context is important. The primary focus of CMC research has been on
            CMC as a transmission tool for communication and information exchange,
            and not on CMC as a tool for social connectivity (Jones 1995).

                           Internetworking and community

            Robins noted that ‘the mythology of cyberspace is preferred over its sociology’
            (1995: 153), to which we would add that its sociology is preferred over its
            phenomenology  and  philosophy.  In  recent  years,  the  rapid  expansion  of
            CMC’s  favorite  (and  favored)  progeny,  the  Internet,  has  opened  up  new
            doors with regards to the study of electronic communication as more than a
            technological  phenomenon  but  also  as  a  social  one  (Jones  1995,  1997a).
            Researchers have come to the study of the Internet and its associated applica-
            tions (i.e. Usenet, MUDS, IRC, WWW, and electronic mail) with social impli-
            cations at the center of their inquiry, expanding their questions, contexts of
            investigation, and approaches to studying these new media both theoretically
            and methodologically.
              Those scholars concerned with social aspects of the Internet and CMC have
            centralized  ‘connection’  in  their  research,  arguing  that  human-connecting
            computer networks are by nature social networks (Jones 1995; Wellman et al.
            1996).  They  also  emphasize  context,  both  that  surrounding  and  that
            encompassed within these media. While the former refers more to the physical
            environment and user demographics existing outside the enveloped media, the
            latter attends to the notion of ‘social space’, which is created and re-created in
            the course of technologically mediated interactions. This last consideration of
            context has helped to move scholarship away from the dominant view of CMC
            as a ‘tool’ for communications transmission and information exchange towards
            one that views CMC as a place of ‘production and reproduction’ of social
            relations (Jones 1995).
              However, one cannot consider these studies to be cultural approaches to
            Internetworking.  Online  community  studies  and  studies  of  community  net-
            works  (Garton  and  Wellman  1995;  Jones  1995;  Rheingold  1993)  tend  to
            explore  a  particular  group  of  people  who,  driven  by  a  common  interest,
            develop  a  shared  sense  of  community  in  the  course  of  virtual  interaction,
            typically on Usenet groups, listservs, or in multi-user dungeons (MUDS). The
            phenomenon of central interest is how individuals come together via CMC
            and develop a group identity (as well as a sense of personal identity) in the

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