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158    CHAPTER 6  Vectors and Vector Spaces

                                 Then
                                                        −2(x + 6) + 4(y − 1) + (z − 1) = 0,
                                 or

                                                               −2x + 4y + z = 17.
                                 This is the equation of  .


                                    Following this reasoning in general, the equation of a plane containing a point P 0 :(x 0 , y 0 , z 0 )
                                 and having a normal vector N = ai + bj + ck is

                                                      N ·[(x − x 0 )i + (y − y 0 )j + (z − z 0 )k]= 0
                                 or
                                                        a(x − x 0 ) + b(y − y 0 ) + c(z − z 0 ) = 0.     (6.2)
                                    It is also sometimes convenient to notice that the vector ai + bj + ck is always a normal
                                 vector to a plane ax + by + cz = d, for any d. Changing the value of d moves the plane in 3-
                                 space but does not change its orientation with respect to the axes, so the normal vector remains
                                 the same and is determined by the coefficients a, b, and c only.
                                    Another use for the dot product is in forming vector projections.
                                    Let u and v be given, nonzero vectors, represented as arrows from a common point (for
                                 convenience). The projection of v onto u is a vector proj v in the direction of u having magnitude
                                                                             u
                                 equal to the length of the perpendicular projection of the arrow representing v onto the line along
                                 the arrow representing u. This projection is done by constructing a perpendicular line from the
                                 tip of v onto the line through u. The base of the right triangle having v as hypotenuse is the length
                                 d of proj v (Figure 6.13).
                                        u
                                    If θ is the angle between u and v, then
                                                                          d
                                                                 cos(θ) =   .
                                                                          v
                                 Then
                                                                           u · v   u · v
                                                      d =  v   cos(θ) =  v       =     .
                                                                           u    v      u


                                                                  z




                                                                      v
                                                                                    u
                                                                      θ
                                                                          d
                                                                                y






                                                       x
                                                       FIGURE 6.13 Orthogonal projection of v
                                                       onto u.





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                                   October 14, 2010  14:21  THM/NEIL   Page-158        27410_06_ch06_p145-186
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