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  |  User-Created Content and Aud ence Part c pat on

                          User creativity, however, recasts the audience as a media producer, somewhat
                       disrupting this model. Typically, media corporations have claimed ownership
                       and exclusive rights over content submitted to them, while policing the permit-
                       ted uses of content they produce. As such, news services, for instance, claim the
                       right to use (usually for free) and re-license (usually for profit) user-submitted
                       photos. This model has become more problematic with the rise of services where
                       users are the predominant content producer. For instance, virtual world Second
                       Life provides an open play space where users can build objects and create arti-
                       facts their avatars can interact with and move amongst. Early into its existence,
                       Second Life’s creators Linden Lab changed the rules of participation, assigning
                       the intellectual property rights to objects to the users who created them. This
                       has led to a flourishing “virtual economy” within Second Life where users on-
                       sell virtual goods. This is a virtual economy not everyone can participate in,
                       however. As much as digital publishing tools enable “everyday” people to par-
                       ticipate in the media space, this participation requires access to technology and
                       an Internet connection, as well as a certain degree of technological and creative
                       skill. As such, while user-created content is enabled by the rise in consumer-
                       level digital tools, the continued existence of a digital divide means some people
                       face technological, social, economic, and cultural barriers to participation.



                reCent deVeloPMents in user-Created Content
                  1989—America’s Funniest Home Videos premieres on the ABC Network. At the time of
                     publication, the program, based on Tokyo Broadcasting System program Fun TV with
                     Kato-chan and Ken-chan, is still on the air.
                  July  1995—MTV  News:  Unfiltered  premieres.  Viewers  called  MTV  and  pitched  stories
                     about their life. The network headed out to shoot short (no longer than 4 minutes)
                     stories on Hi-8 video, which were then edited together into a hosted program. The
                     program is cited as a key inspiration for Current TV (see below).
                  December 1995—Web-hosting service GeoCities launched (after a brief period as “Bev-
                     erly Hills Internet”). While a paid premium service was later added, GeoCities contin-
                     ued as a free service even after its acquisition by Yahoo! in 1998.
                  September  1997—User-submitted  “nerd”  news  site  Slashdot  is  launched  (http://www.
                     slashdot.org). Slashdot is one of the longest established user-submitted news sites on
                     the Web.
                  August 1999—Pyra Labs launches Blogger, a free Weblog publishing tool. Google ac-
                     quired the service in February 2003. The simple interface and free site-hosting helped
                     to popularize the format.
                  October 1999—iMovie, a consumer video editing program based on the code used for
                     professional digital editing software, is bundled as a standard offering from Apple Com-
                     puter Inc. iMovie was later joined by iTunes, iPhoto, iDVD, GarageBand, and iWeb, the
                     last four of which are digital editing programs.
                  July 2003—Social networking site MySpace launches. Allowing users to create Web page
                     profiles customized as they like, and connected to their friends’ profiles, the service
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