Page 187 - Concise Encyclopedia of Robotics
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Most experienced engineers have occasionally built or written kludge
                            devices or programs. Every year, Purdue University holds a “Rube Gold-
                            berg” contest  for  students  to  build  or  design  ridiculously  inefficient
                            machines and computer software. The contest is sponsored by Theta Tau,
                            an engineering fraternity.
                              Eventually, almost  every  engineer  becomes  an  expert  at  the  art  of
                            kludge. But trying to sell a kludge as a finished product is an industrial
                            error—unless, of course, the intent is to make a joke.
                         KNOWLEDGE                                      Knowledge
                            The term knowledge refers to the data stored in a computer system, robot
                            controller, or human mind. Also, the term refers to how well a brain,
                            either electronic or biological, makes use of the data it has.
                              Humans, individually and collectively, have knowledge that changes
                            from  generation  to  generation. Some  researchers  have  suggested  that
                            computers, along with electronic, optical, and magnetic storage media,
                            will eliminate the loss or degradation of human knowledge in future
                            generations. This will give humanity an ever-expanding storehouse of
                            immortal knowledge.
                              In expert systems, computer engineers define knowledge acquisition as
                            the process by which machines obtain data. Generally, it is agreed that all
                            computer knowledge must come from human beings, although a few
                            scientists believe that machines can generate original, true knowledge.
                            Although  there  is  controversy  about  the  ability  of machines  to  create
                            original knowledge, it has been conclusively demonstrated that high-level
                            computers can learn from their mistakes. This is not original thought,
                            but is derived from existing knowledge by programming. The ability of a
                            machine to improve the use of its data is called heuristic knowledge.
                              Computers can store and manipulate information in ways that people
                            find difficult or impossible. A good example is the addition of a series of
                            5 million numbers. However, there are problems humans can solve that a
                            machine cannot, and perhaps will never, be able to figure out. One example
                            of this is the regulation of the amount of medication needed to keep a
                            hospital patient anesthetized during surgery, without causing harm to
                            the patient.
                              See also EXPERT SYSTEM, HEURISTIC KNOWLEDGE, IMMORTAL KNOWLEDGE, and INFINITE
                            REGRESS.










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