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30    Human Inspired Dexterity in Robotic Manipulation


          gradient of error reduction, therefore being exploratory to some extent.
          Rewards or penalties are given to a certain action that might have led to
          the success or failure and eventually lead to optimal solutions [9]. Another
          learning process has been termed use-dependent learning that describes the
          ability to adapt motor commands through repetition of movements without
          outcome information [15]. There is evidence that use-dependent learning
          could influence the directional control of subsequent reaching movement
          [6,16,17].
             Sensorimotor learning and memory can also be evaluated from the per-
          spective of retention and generalization. Generalization tests the extent to
          which a learned task could benefit other tasks that may share characteristics
          with the learned task. It has been shown that sensorimotor learning might be
          context dependent, and that the ability to generalize to other tasks follows a
          bell-shaped tuning curve depending on the extent to which the new context
          is similar to the learned one [18]. Retention requires subjects to recall a
          learned task after a break of various durations. A learned motor task can
          be retained for at least 24 h [19,20]. It has also been shown that learning
          a secondary task in the opposite direction interferes with the retention of
          the first learned task [21], although the mechanisms underlying protection
          and retrieval of motor memory remain unclear [22].
             Despite the success of the previously mentioned computational frame-
          works in capturing experimental observations, sensorimotor learning of
          multidigit dexterous manipulation tasks has received little attention.
          Specifically, it remains unclear how the central nervous system (CNS) learns,
          stores, and retrieves knowledge about previously performed manipulations.
          Most research in the grasping literature has been focused on empirical find-
          ings about force modulation to an object’s weight to enable the lifting of an
          object. When subjects initially misjudged the weight, trial-by-trial learning
          was usually assessed by the improvement in force generation (peak force rate
          modulation to object weight) that most closely matched the actual weight.
          There is evidence that the internal representation of force scaling could
          be updated, maintained, and retrieved given appropriate visual cues
          [10,20,23,24]. In addition to memory associated with a specific task, it
          has also been demonstrated that task-independent memory could be formed
          and influence the subsequent manipulation [25]. A novel experimental
          protocol using objects with asymmetrical mass distribution [26] has been
          developed to provide more insights about how manipulation is learned
          and represented. In this protocol, task performance can be assessed by errors
          made during lift because subjects are required to lift the object straight and
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