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246        Making Things Move





                 3. Make a hole in the bottom of each of the cardboard pieces on the sides and
                     put a pen or marker in each hole.

                 4. Hold the center paper fastener and see how you can draw symmetrical (but
                     mirrored!) patterns by moving the cardboard pantograph around.

                 5. Try replacing some of the paper fasteners with pens to draw more lines, or
                     changing the length of some of the strips to make the patterns asymmetrical.

               Ratchet and Pawl                                FIGURE 8-9 Ratchet and pawl

               A ratchet-and-pawl system creates a stepped
               motion and can be used as a locking mechanism
               (see Figure 8-9). A ratchet is a wheel with notches
                                              2
               cut into it, similar in shape to a gear. A pawl pushes
               against the notches and allows the ratchet to be
               driven in steps. A second pawl (detent) can stop the
               wheel from slipping backward. A ratchet-and-pawl
               system can also be used as a clutch to allow a shaft
               to rotate in only one direction.


               Motion Conversion Options
               Most of the time, the easiest motion to create as an input for a mechanism is rotary
               motion, either from an electric motor or a hand crank. There are many ways to change
               this rotary motion to linear, intermittent, reciprocating, oscillating, or irregular motion.
               Sometimes you can convert between these motions as well—for example, between
               oscillating and linear. You can also use the simple mechanisms described in this chapter
               to transform a motion without changing its type. For example, you can change a slow
               to a fast rotary motion, magnify linear movement, or change the axis of motion.

               Table 8-1 shows some ways to convert between the following different types of motion:

                   • Rotary   Motion in a circle (the most common input motion).
                   • Oscillating Back-and-forth motion around a pivot point, like a pendulum
                     in an old clock (this type of input is easy to achieve with a standard hobby
                     servo motor).
                   • Linear  Straight-line movement.
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