Page 177 - Mastering SolidWorks
P. 177

|
        146   CHAPTER 5  Using VisUalization techniqUes


                    the donut. For this reason, it might be better to limit the donut to four commands rather than
                    eight or 12 and to set it up intuitively such that the top view is an RMB stroke up, a right view is
                    an RMB stroke to the right, and so on.
              Figure 5.3
              click+drag the right
              mouse button (RMB) to
              access the commands on
              the donut.








                       You can customize the mouse-gestures donut in the Tools ➢ Customize ➢ Mouse Gestures.
                    This works much like the Keyboard (hotkey) customization, where you can turn gestures on or
                    off, set the mouse gesture donut to two, four, eight, or 12 sections, and set any gesture direction
                    to any available command.

                    Using the View Toolbar
                    The View toolbar, shown in its entirety in Figure 5.4, contains the tools that you need to manipu-
                    late the view in SolidWorks. Not all the available tools are on the toolbar by default, but I have
                    added them here for this image. To customize your own View toolbar, you must use choose
                    Tools ➢ Customize from the menu and select the Commands tab. Then click the View toolbar,
                    and either drag items from the Customize dialog box to the View toolbar to add them or from the
                    View toolbar into the empty graphics area to remove them. You can use all these tools with part
                    and assembly models, but only a few of them with drawings.
                       The toolbar that holds tools for direct access to standard named views such as Front, Top, and
                    Normal To is called the Standard Views toolbar and is described later in this chapter. The Add
                    Walk-through tool is discussed more in Chapter 22, “Working with Large Scale Design,” and
                    Chapter 23, “Animating with the MotionManager.” This is a means of creating an animation for a
                    large-scale design. The Ambient Occlusion option is covered in this chapter, and it simply adds
                    self-cast shadows to a model to make it look more realistic.
                       The Take Snapshot option works like the combination of a custom-named view and a display
                    state. It allows you to return to a particular view of an assembly with parts hidden or shown as
                    they were when you took the snapshot. You remain “in” the snapshot until you click the button
                    to exit it, much like Isolate. You can find the saved snapshots in the DisplayManager on the
                    Scene, Lights, And Cameras tab. The Filter Modified Components option makes any parts that
                    have not been modified transparent, so that what you see as opaque are the parts that have
                    been changed.
   172   173   174   175   176   177   178   179   180   181   182