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228   Chapter Ten

        regardless of the angle at which it is illuminated or the angle from
        which it is viewed. A perfect, or lambertian, diffuser is one which has
        the same apparent brightness from any angle; thus the radiation emit-
        ted per unit area in the surface is given by I 0 cos  , where   is the angle
        to the surface normal and I 0 is the intensity of an element of area in a
        direction perpendicular to the surface.
          There are a number of quite good reflecting diffusers with relatively
        high efficiencies. Matte white paper is a very convenient one and
        reflects 70 to 80 percent of the incident visible light. Magnesium oxide
        and magnesium carbonate are frequently used in photometric work
        since their efficiencies are high, to the order of 97 or 98 percent.
          The brightness (luminance) of a perfectly diffuse reflector is propor-
        tional to the illumination falling on it and to its reflectivity. If the illu-
        mination is measured in footcandles, multiplication by the reflectivity
        yields the brightness in foot-lamberts. The brightness in lamberts is
                                                2
        given by the illumination in lumens per cm times the reflectivity, and
        if this product is divided by  , the result is the brightness in candles
                                                 2
        per cm , or in lumens per steradian per cm . (See Chap. 12 for more
               2
        material on photometric considerations.)
          As indicated above, a perfectly diffuse surface appears to have the
        same brightness regardless of the angle at which it is viewed. A projec-
        tion screen which is not perfectly diffuse can have a brightness ranging
        from zero to that of the projector light source. For example, consider a
        perfect mirror screen in the shape of an ellipsoid, with the viewer’s eye
        placed at one focus and the projector at the other. All of the light will
        be reflected to the eye; none will be scattered. From this eye position
        the screen will have the same brightness as if one looked directly into
        the projection lens; when viewed from any other location, the screen
        will appear completely dark. The gain of a projection screen is the ratio
        of its brightness to that of a perfectly diffuse (or lambertian) screen,
        which by definition has a gain of 1.0. A diffuse screen can be viewed
        from any direction, and its brightness, while low, is independent of the
        viewing angle. The higher the gain of a screen, the smaller the
        angle  over which it has its rated gain. Beaded screens and facetted,
        lenticular screens are used to concentrate and distribute the light in a
        controlled manner. Aluminum paints are used to coat screens which
        must maintain polarization, and with a smooth curved surface can
        achieve gains as high as 4.0 in commercial products. Beaded screens
        can achieve a gain as high as 10, but only over an extremely restricted
        angle. Many projection screens are rated at a gain of about 2.0.
          Transmitting diffusers are used for such applications as rear projec-
        tion screens and to produce even illumination. The most commonly
        used are opal glass and ground glass (Fig. 10.13). Opal glass contains
        a suspension of minute colloidal particles and diffuses by multiple
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