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152 • Part III Principles from the Values and Social Dimensions

            and avoid work. They need to be directed and controlled by manage-
            ment. Decisions are made and communicated. Performance indicators
            are a control mechanism, they are put in place to check if all the work
            has been done. Feedback is given in a negative way to those who do
            not work hard or good enough. Rewards consist of money. Addition-
            ally, Theory X environments also think in terms of punishments.
              Theory Y states the opposite. People like to work; it gives them a
            sense of purpose and accomplishment. People are creative and look for
            better ways to do their job, maximizing the results of their resources
            and skills. They seek responsibility. Management’s role is to coach
            employees, and the decision-making processes are participative. Per-
            formance indicators are used as a feedback mechanism to motivate peo-
            ple to improve. Rewards do not have to be monetary. They can also
            consist of public recognition or incentives aimed at building skills, such
            as training, leading to a higher job satisfaction.
              A Theory X approach in a Theory Y environment will lead to many
            people quitting their jobs, such directive management is simply unac-
            ceptable. The people who stay will become inert, waiting for detailed
            instructions. In such organizations there is usually a very high level of
            passive-aggressive behavior, people like to see activities and processes
            go wrong. Conversely, a Theory Y management style in a Theory X cul-
            ture leads to people taking advantage of the situation and avoiding work
            and responsibility. See Table 9.6.



            Table 9.6

            Theory X versus Theory Y
                                                       Theory Y
                                   Theory X (Control)  (Feedback)
            Management process     Directive, detailed  Participative, coaching,
                                                       high-level
            Key performance indicators  Measuring inputs, such  Measuring outputs, such as
                                   as time and effort  achievement and results
            Feedback               To management, for   To workers, for
                                   control purposes    motivational purposes
            Rewards                Bonuses, punishments   Recognition, training
                                   (negative rewards)
            Dysfunctional behavior  Taking advantage   Passive-aggressive behavior
   158   159   160   161   162   163   164   165   166   167   168