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Chapter 34







                                                        An Overview


                                            of Robot “Brains”



















                  “
                       rain, brain, what is brain?” If you’re a Trekker, you know this is a line from one of the
                   Boriginal Star Trek episodes of the 1960s, entitled “Spock’s Brain.” The quality of the
                   story notwithstanding, the episode was about how Spock’s brain was surgically removed by a
                   race of women who needed it to run their  air- conditioning system. Dr. McCoy rigged up a
                   gizmo to operate Spock’s brainless body by remote control.
                     “Brains” are what differentiate robots from simple automated  machines— brainless Spocks
                   who might as easily crash into walls as move in a straight line. The brains of a robot process
                   outside influences, such as sonar sensors or bumper switches; then, based on their program-
                   ming or wiring, they determine the proper course of action.
                     A computer in one form or another is the most common brain found on a robot. A robot
                   control computer is seldom like the PC on your desk, though robots can certainly be operated
                   by most any personal computer. And, of course, not all robot brains are computerized. A
                   simple assortment of electronic  components— a few transistors, resistors, and  capacitors— are
                   all that’s  really needed to make a rather intelligent robot. Hey, it worked for Mr. Spock!
                     In this chapter we’ll review the different kinds of “brains” found on the typical amateur
                   robot, including the latest  microcontrollers— computers that are specially made to interact
                   with (control) hardware. Endowing your robot with smarts is a big topic, so additional material
                   is provided in Chapters 35 through 41, including individual discussions on using several pop-
                   ular microcontrollers, such as the Arduino and PICAXE.

                   Brains for the Brawn


                   Let’s start by reviewing the six principal ways to endow your Scarecrow robot with a  brain— no
                   Wizard of Oz required here; it’s all done with bits of wire and other parts.
                     Human control: Some very basic robots are controlled by human interaction. Switches on
                       the robot, or in a wired control box, let you operate your creation by hand. Human
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