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Cooperative Interface Agents                                      67

                              make several other gestures, can speak and write a text in a balloon. To ensure
                              that its body is consistent with its mind, the ideal would be to match the agent’s
                              appearance with its helping personality; however, as we said, no data are avail-
                              able on how cooperation traits manifest themselves, while literature is rich
                              on how communication traits are externalised. At present, therefore, XDM-
                              Agent’s body only depends on its communication personality. We associate a
                              different character with each of them (Genie with the benevolent-extroverted
                              and Robby with the supplier-introverted). However, MS-Agent enables us to
                              program the agent to perform a minimal part of the gestures we would need.
                              We are therefore working, at the same time, to develop a more refined animated
                              agent that can adapt its face, mouth and gaze to its high-level goals, beliefs and
                              emotional states. This will enable us to directly link individual components
                              of the agent’s mind to its verbal and non-verbal behaviour, through a set of
                              personality-related activation rules [12].

                              4.     Conclusions

                                Animated agents tend to be endowed with a personality and with the pos-
                              sibility to feel and display emotions, for several reasons. In Tutoring Sys-
                              tems, the display of emotions enables the agent to show to the students that it
                              cares about them and is sensitive to their emotions; it helps convey enthusiasm
                              and contributes to ensure that the student enjoys learning [9]. In Information-
                              Providing Systems, personality traits contribute to specify a motivational pro-
                              file of the agent and to orient the dialog accordingly [1]. Personality and emo-
                              tions are attached to Personal Service Assistants to better “anthropomorphize”
                              them [2]. As we said at the beginning of this chapter, personality traits that
                              are attached to agents reproduce the “Big-Five” factors that seem to charac-
                              terise human social relations. Among the traits that have been considered so
                              far, “Dominance/Submissiveness” is the only one that relates to cooperation
                              attitudes. According to Nass and colleagues, “Dominants” are those who pre-
                              tend that others help them when they need it; at the same time, they tend to
                              help others by assuming responsibilities on themselves. “Submissives”, on the
                              contrary, tend to obey to orders and to delegate actions and responsibilities
                              whenever possible. This model seems, however, to consider only some com-
                              binations of cooperation and communication attitudes that need to be studied
                              and modelled separately and more in depth. We claim that Castelfranchi and
                              Falcone’s theory of cooperation might contribute to such a goal, and the first
                              results obtained with our XDM-Agent prototype encourage us to go on in this
                              direction. As we said, however, much work has still to be done to understand
                              how psychologically plausible configurations of traits may be defined, how
                              they evolve dynamically during interaction, and how they are externalised.
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