Page 222 - Sport Culture and the Media
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AF TERWORD:  SPORT  INTO  THE

                            E THER(NE T )   ––  NE W  TECHNOL OGIES,

                            NE W  C ONSUMERS



                            Another subscriber model, equally well thought out in my view, is the
                            ESPN site. Rather than simply repurposing its television content, ESPN
                            enhanced and broadened the content offering. For the score-obsessed
                            sports junkie, stats and scores are available on demand. No more having
                            to tune in to all-news radio at fifteen minutes after the hour; no more
                            phone calls to a 900 number droning on through an endless list of scores
                            that the consumer might have no interest in at all. ESPN.com, by virtue of
                            its interactivity, allows the consumer to get the information desired in the
                            shortest possible time. On-line discussion areas on this same site further
                            foster the building of a community around the ESPN brand.
                                                                 (Michael J. Wolf 1999: 211)







                         Introduction: the coming of cybersport

                         One fear of every academic author is the instant obsolescence of their work
                         occasioned by a sudden cultural or technological shift. In a dynamic area like
                         media sport this is a reasonable concern, although we can have absolute con-
                         fidence that, even with its recent decline in profitability, there will be more
                         rather than less of it in the future. What we need to consider is not whether
                         media sports texts will disappear or decline, but how their form, content and
                         uses will change. The media will have to deal with transformations in sport (the
                         rise of new sports and the decline of old ones) and sport must handle new
                         media technologies that will provide, through digital compression and the like,
                         not only many more sports TV channels, but also the opportunities for viewers
                         to use interactive technologies and to design their own sports programming.
                         The institutions of sport and media will also have to come to terms with
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