Page 71 - The Creative Training Idea Book Inspired Tips and Techniques for Engaging and Effective Learning
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lucas chap 02  11/20/02  11:37 AM  Page 60
                    60   The Creative Training Idea Book
                                leaders to view your model as often as they like. Give no other instructions to them
                                other than that they should work at designated tables, think outside the box, and have
                                fun. At the end of the designated time, debrief the activity. Ask questions such as, “What
                                worked?,” “What did not work?,” and “What could they have done differently?” Many
                                times, group leaders will not ask questions, make drawings of the model, move their
                                table closer to the model so others can view from a distance, or otherwise creatively try
                                to accomplish their task because you did not tell them to do so. They assume that if it
                                is something they can do, you would tell them. This is a common mistake that people
                                make in the workplace. Instead of asking questions, they make assumptions based on
                                their past experiences. Stress this in your debrief as you encourage future creative
                                thinking.
                                   You can add a festive or competitive edge to the activity by offering prizes or having
                                a small celebration upon completion.




                     PUTTING YOUR BRAIN TO WORK: ACTIVITY

                    How can models be effective in encouraging creativity in your training?


                    In what way can you incorporate models into your current programs?



                    What rewards might be used to celebrate successes following a modeling activity?





                    Playing Card and Board Games

                                Training sessions are an excellent venue for the use of playing card and board games to
                                introduce key concepts, conduct interim and final reviews, and provide a break from
                                lecture or other facilitator led learning events. A number of companies have created
                                residual materials in the form of card and board games to be used in team competitions
                                that are based on familiar television game shows (e.g., Concentration®, Family Feud®,
                                Jeopardy®, and Wheel of Fortune®). These companies (see Resources for Trainers in the
                                appendices) offer light tables, game boards, and other items to reduce the amount of
                                production that you have to do in order to incorporate the games into your training. Of
                                course, if you are handy with a hammer and nails, or have an engineering department
                                in your organization, you can build your own props from scrap materials that are lying
                                around. All it takes is time and some creativity on your part.
                                   Games are wonderful ways to relax learners while giving them a chance to review
                                and remember topic concepts. They also help in strengthening creative and mental pro-
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