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116                             Chapter 4. Basic Motion Estimation Techniques


                         Akiyo @ 30 f.p.s. (skip=1)     Table Tennis @ 7.5 f.p.s. (skip=4)
               1                               0.8
              0.8                              0.6
              0.6                              0.4
             P(d x ,d y )  0.4                P(d x ,d y )
              0.2                              0.2
               0                                0
               15                              15
                 10                              10                         15
                   5                       15      5                     10
                     0                5  10          0                 5
                      −5            0                  −5         −5  0
                        −10    −10  −5                  −10    −10
                          −15 −15                         −15  −15
                     d y
                                  d x
                                                      d y
                                                                   d x
                  (a) AKIYO at 30 frames/s (skip=1)  (b) TABLE TENNIS at 7.5 frames/s (skip = 4)
                        Figure 4.10: Center-biased distribution of block-motion  eld
                  Foreman at 25 frames/s  1
                                                               Akiyo, skip=1
                                         0.9                   Table Tennis, skip=4
               ρ x  =  . 0  56  ρ x  =  . 0  69 ρ x  =  . 0  64  0.8
               ρ  =  . 0  33  ρ  =  . 0  49 ρ  =  . 0  46
                y      y       y         0.7
               ρ  =  . 0  66  ρ  =  . 0  72  0.6
                x      current  x       P(C dx −L dx )  0.5
               ρ y  =  . 0  48  block  ρ y  =  . 0  63  0.4
                                         0.3
               ρ x  =  . 0  64 ρ x  =  . 0  76 ρ x  =  . 0  68  0.2
               ρ  =  . 0  43 ρ  =  . 0  61 ρ  =  . 0  56  0.1
                y      y       y
                                          0
                                          −30  −20  −10   0    10   20   30

                                                        C dx  L dx
                (a) Correlation coefficients  (b) Distribution of the diffference between
                betwee the motion vector   the horizontal component of the current vec-
                of a block and its eight neigh-  tor and that of its left neighbor
                boring blocks
                            Figure 4.11: Highly correlated block-motion  elds


            sequences with higher motion content and at lower frame rates, as illustrated
            in Figure 4.10(b) for TABLE TENNIS at 7:5 frames=s (frame skip of 4).
            Property 4.6.7.2 The block motion  eld is smooth and varies slowly. In other
            words, there is high correlation between the motion vectors of adjacent blocks.
            Thus, it is very common to  nd neighboring blocks with identical or nearly
            identical motion vectors. This is evident in Figure 4.11(a), which shows the
            correlation coe!cients between the motion vector of a block and its eight
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