Page 143 - Video Coding for Mobile Communications Efficiency, Complexity, and Resilience
P. 143

120                             Chapter 4.  Basic  Motion  Estimation  Techniques


                                             Akiyo
                             50
                                                           DFA
                                                           PRA
                             48
                           PCA
                                                           BMA
                             46
                            PSNR Y  (dB)   42
                              44


                             40
                             38
                             36
                                 1        2        3       4
                                            Frame skip
                                           (a) AKIYO
                                             Foreman
                             34
                                                           DFA
                                                           PRA
                                                           PCA
                             32
                           BMA
                            PSNR Y  (dB)   30

                             28
                             26

                             24
                             22
                                 1        2        3       4
                                            Frame skip
                                          (b) FOREMAN
                                            Table Tennis
                              36
                                                           DFA
                                                           PRA
                                                           PCA
                              34
                          BMA
                             PSNR Y  (dB)   32

                              30
                              28

                              26
                              24
                                 1        2        3       4
                                            Frame skip
                                         (c) TABLE TENNIS
                    Figure 4.13:  Prediction  quality of  di erent motion estimation algorithms
   138   139   140   141   142   143   144   145   146   147   148