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192 Chapter 8. The Simplex Minimization Search
QSIF Akiyo @ 10 f.p.s., QP = 5, 10, 15, 20, 25, 30
40
38
36
PSNR Y (dB) 34
32
FS
SMS
30 TDL
NSS
OTS
CSA
28
0 5 10 15 20 25 30
Bit Rate (kbits/s)
(a) AKIYO at 10 frames/s (skip = 3)
QSIF Table Tennis @ 15 f.p.s., QP = 5, 10, 15, 20, 25, 30
36
34
32
PSNR Y (dB) 30
28
FS
SMS
26 TDL
NSS
OTS
CSA
24
0 20 40 60 80 100 120 140 160 180
Bit Rate (kbits/s)
(b) TABLE TENNIS at 15 frames/s (skip = 2)
Figure 8.8: R-D performance of di+erent block-matching algorithms when applied to QSIF AKIYO
and QSIF TABLE TENNIS