Page 279 - Design for Six Sigma for Service (Six SIGMA Operational Methods)
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248   Chapter Nine

          3. Local quality
             • Change an object’s structure from uniform to nonuniform; change
               an external environment (or external influence) from uniform to
               nonuniform.
             • Make each part of an object function in conditions most suitable for
               its operation.
             • Make each part of an object fulfill a different and useful function.
          4. Asymmetry
             • Change the shape of an object from symmetrical to asymmetrical.
             • If an object is asymmetrical, increase its degree of asymmetry.
          5. Merging
             • Bring closer together (or merge) identical or similar objects;
               assemble identical or similar parts to perform parallel
               operations.
             • Make operations contiguous or parallel, and bring them together in
               time.
          6. Universality
             • Make a part or object perform multiple functions to eliminate the
               need for other parts.
          7. Nested doll
             • Place one object inside another; place each object, in turn, inside the
               other.
             • Make one part pass through a cavity in the other.
          8. Antiweight
             • To compensate for the weight of an object, merge it with other
               objects that provide lift.
             • To compensate for the weight of an object, make it interact with the
               environment (e.g., use aerodynamic, hydrodynamic, buoyancy, and
               other forces).
          9. Preliminary antiaction
             • If it will be necessary to perform an action with both harmful and
               useful effects, this action should be replaced later with antiactions
               to control harmful effects.
             • Create beforehand stresses in an object that will oppose known
               undesirable working stresses later on.
         10. Preliminary action
             • Perform, before it is needed, the required change of an object (either
               fully or partially).
             • Prearrange objects so that they can come into action from the most
               convenient place without losing time for their delivery.
         11. Beforehand cushioning
             • Prepare emergency means beforehand to compensate for the rel-
               atively low reliability of an object.
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