Page 24 - Designing Sociable Robots
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breazeal-79017  book  March 18, 2002  13:50





                       The Vision of Sociable Robots                                         5





                       1.2  The Robot, Kismet

                       The goal of this book is to pioneer a path toward the creation of sociable robots. Along
                       the way, I’ve tried to provide a map of this relatively uncharted area so that others might
                       follow. Toward this goal, the remainder of this chapter offers several key components of
                       social intelligence and discusses what these abilities consist of for these machines. Many
                       of these attributes are derived from several distinguishing characteristics of human social
                       intelligence. From this, I construct a framework and define a set of design issues for building
                       socially intelligent robots in the following chapters. Our journey should be a responsible
                       one, well-conceived and well-intentioned. For this reason, this book also raises some of the
                       philosophical and ethical questions regarding how building such technologies shapes our
                       self-understanding, and how these technologies might impact society. This book does not
                       provide answers but instead hopes to foster discussion that will help us to develop these
                       sorts of technologies in responsible ways.
                         Aspects of this potentially could be applied to the design of socially intelligent software
                       agents. There are significant differences between the physical world of humans and the
                       virtual world of computer agents, however. These differences impact how people perceive
                       and interact with these two different types of technology, and vice versa. Perhaps the most
                       striking difference is the physical and immediately proximate interactions that transpire
                       between humans and robots that share the same social world. Some issues and constraints
                       remain distinct for these different technologies. For this reason, I acknowledge relevant
                       research in the software agents community, but focus my presentation on the efforts in the
                       robotics domain.
                         Humans are the most socially advanced of all species. As one might imagine, an au-
                       tonomous humanoid robot that could interpret, respond, and deliver human-style social
                       cues even at the level of a human infant is quite a sophisticated machine. Hence, this book
                       explores the simplest kind of human-style social interaction and learning, that which oc-
                       curs between a human infant with its caregiver. My primary interest in building this kind
                       of sociable, infant-like robot is to explore the challenges of building a socially intelligent
                       machine that can communicate with and learn from people.
                         This is a scientific endeavor, an engineering challenge, and an artistic pursuit. Starting in
                       1997, my colleagues and I at the MIT Artificial Intelligence Lab began to construct such
                       a robot (see figure 1.4). It is called Kismet, and we have implemented a wide variety of
                       infant-level social competencies into it by adapting models and theories from the fields
                       of psychology, cognitive development, and ethology. This book, a revised version of my
                       doctoral dissertation (Breazeal, 2000c), uses the implementation of Kismet as a case study to
                       illustrate how this framework is applied, how these design issues are met, how scientific and
                       artistic insights are incorporated into the design, and how the work is evaluated. It is a very
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