Page 272 - Designing Sociable Robots
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breazeal-79017  book  March 18, 2002  14:28





                       Index





                       Abelson, Robert, 9                   Asimo (child-sized humanoid robot), 4
                       Accent shape parameter, 188, 190     Asimov, Isaac, 1, 240
                       Activation with a group, 137         Assertiveness setting, 191
                       Activation level, 46, 63, 117–118    Attend to human’s speech turn, 145
                       Activation map, computing, 67–68     Attention
                       Activation threshold, 46, 118        activation map, computing, 67–68
                       Active behaviors, 114                directing, 33
                       Adjustment parameters, 137–138       socially manipulating, 74–77
                       Adultomorphism, 30                   visual, 215–217
                       Aesthetics, 51–52, 85                Attention system
                       Affect Editor (Janet Cahn), 186      design issues, 61–69
                       Affect space, 165, 169                attention activation map, 67–68
                       Affective appraisals, 115–116         bottom-up contributions, 63–65
                       Affective assessment subsystem, 95    eye movement, 68
                       Affective feedback, 33–34             habituation effects, 62–63, 68–69
                       Affective influence, 138               overview, 61–63
                       Affective intent                      top-down contributions, 64–67
                       classifying                          evaluation criteria, 72–77
                        method, 87–93                        gain adjustment on looking preference, 74
                        performance, 93–94                   gain adjustment on saliency, 72–74
                       cross-cultural studies on, 81–82      overview, 72
                       design issues, 85–87                  socially manipulating attention, 74–77
                       drives and, 110                      eye movement and, 68, 218–220
                       in human speech, 81–82               function of, 44–45, 61, 79–80
                       human-robot communication and, 98–99  habituation effects and, 62–63, 68–69
                       mirroring, 101                       limitations and extensions, 77–78
                       recognizing, 85–87                   post-attentive processing, 69–72
                       socio-emotional context and, 97       eye detection, 69–70
                       Affective Reasoner, 238               loom detection, 71–72
                       Affective responses, 36               oculo-motor system and, 218
                       Affective state, 114                  overview, 69
                       Agendas, balancing, 34                proximity estimation, 71
                       AI reasoning systems, 9, 238          threat detection, 72
                       Aibo (robot dog), 24                 stages of, 62
                       Aldiss, Brian, 1                     Attentional activity space, 172
                       ALIVE project, 21                    Attentive-regard behavior, 144
                       Andrew (science fiction android), 240  Audience perception, 52
                       Anger, 169, 171, 200–203             Auditory system
                       Anima machina, challenge of creating,  affective intent and
                         235–236                             classifying, 87–94
                       Animated pets, 2–3, 10–11, 242. See also  cross-cultural studies on, 81–82
                         specific names                       design issues, 85–87
                       Animation insights, 163–165, 204      in human speech, 81–82
                       Appeal of social robots, 51           human-robot communication and, 98–99
                       Appetitive behavior, 131              mirroring, 101
                       Applications of sociable robots, 1–4  recognizing, 85–87
                       Appraisals                            socio-emotional context and, 97
                       affective, 115–116                   emotion system and, integrating, 94–97
                       cognitive, 124                       hardware design and, 55
                       Approval-attention releaser, 93, 114  infant-directed speech and, 82–84
                       Arousal, regulating, 34, 167–168     limitations and extensions, 101–103
                       Arousal tag, 95–96                   low-level perception and, 59–60
                       Articulation, 56, 193                overview, 81
                       Artificial Intelligence Lab (at MIT), 5, 23  results from studies on, 100–101










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