Page 442 - Introduction to Electronic Commerce and Social Commerce
P. 442
Index 431
L mobile computing, 191
Last.fm, 244 navigation systems, 191
LearnHub, 148 Merchant Customer Exchange (MCX), 351
Learning management system (LMS), 147, 149, 160 Merchant software, 42
LEGO, 268 Merge-in-transit, 370
LendingTree, 216 The Merry Wives of Windsor, 331
LinkedIn, 255, 256 M-government, 143
mobile applications, 256 benefits, 143
ways to use, 256 implementation issues, 143
Litecoin, 358 Micropayment strategy, 371
Lithium Social Web software, 202 Micropayments, 344
Live banners, 273 Microprocessor chip, 343
Live web events, 284 Microsite, 42
Lizard stresser, 306 Mixi, Inc., 244
Location-based e-commerce (l-commerce), 74 M-learning, 145
Logistics management, 369 Mobile advertising (m-advertising), 182, 221, 280
Logistics service providers, 364 Mobile Application Management (MAM), 192
Logistics-related partnerships, 367 Mobile applications, 192
Mobile banking (m-banking), 82, 176
Mobile clienteling applications, 352
M Mobile commerce (m-commerce), 169, 190
Machine translation, 389 Mobile computing, 53, 105, 191
Macro virus (macro worm), 305 Mobile Device Management (MDM), 192
Magstripe reader, 352, 373 Mobile devices, 169, 173
Maintenance, repair, and operation (MRO), 107 protecting, 323, 324
Make-to-Order (MTO), 360, 368 security risks, 296
Make-to-Stock (MTS), 360 wireless activities, 298
Malfunctions in the computer system, 301 Mobile digital wallet, 350
Malvertising, 307, 318 Mobile enterprise, 177
Malware (malicious software), 299, 304 Mobile entertainment, 178, 179
Malware attack methods, 304–311 Mobile finance applications, 176
malware (malicious code), 304 Mobile financial services, 175
botnets, 306 Mobile games, 179
DoS attack, 306 Mobile government (m-government), 143.
malvertising, 307 see M-Government
security bugs, 306 Mobile Information Management (MIM), 192
viruses, 304 Mobile intelligence, 172
worms, 305 Mobile marketing and advertising, 181, 280, 287
nontechnical methods Mobile Marketing Association (MMA), 282
attacks and remedies, 310 Mobile messaging, 277
cyber bank robberies, 310 Mobile payment, 371, 373
data breach, 311 buyer, 349
fraud and scams on internet, 308–310 coin, 351
identity theft and fraud, 310 consumer, 350
social engineering and fraud, 307, 308 contactless payments, 350
social networking, 311 EC payments, 349
social phishing, 308 financial institutions, 349
spam attacks, 310, 311 merchant, 350
spyware, 311 network operator, 349
technical and nontechnical attacks, 304 NFC, 350, 351
technical methods, 303, 304 seller, 349
Managerial issues, 324 Mobile portal, 43, 174
Man-to-goods method, 367 Mobile POS (mPOS) devices, 352
Market research, online, 267 Mobile security issues, 323–324
MasterCard, 346 Mobile social networking, 53, 54
MasterCard Digital Enablement Service, 351 Mobile systems, 371
Maverick buying, 112 Mobile video sharing, 54
M-business, 169 Mobile worker, 177
M-commerce, 405 MobileLearn, 145
applications, 171–172 Moodle, 149
benefits, 172 Motion Picture Association of America (MPAA), 410
benefits to society, 173 Motivational and hygiene factors, 264
components and services, 173–175 Motorola enterprise, 196
drivers, 171 Multi-channel order management, 363
EC applications, 170 Multimedia messaging service (MMS), 174
landscape, 170 My Marriott Hotel (game), 148